01.31.13 | Gideon Dabi | Comment? Kai Rosenkranz, composer of the Gothic series, once explained to me how a score can be too melodic. A great piece of music can be distracting to the player if it isn’t written with the experience at hand in mind. Often times, a beautiful piece of music does not match the action. That’s why we [...]
01.30.13 | Gideon Dabi | Comment? With surround systems becoming more and more affordable (and sophisticated), and Turtle Beach headsets conquering every in-store display, sound design has grown all the more relevant and essential to gaming experiences. The sounds of games seem to stick with us as persistently as the characters and gameplay. This year continued the trend with some jaw-dropping, [...]
01.24.13 | Gideon Dabi | 1 Comment Have you ever experienced music whilst playing your favorite games that made the dramatic moments so tense and the action so lively? And then, you bought the soundtrack, skipped over to that same part and – yeah, it was cool. But, you knew there was something missing from that listening experience. What was missing was [...]
01.23.13 | Gideon Dabi | Comment? Among the more overlooked aspects of game development from the common fan is that of sound design. Although we know that so many people choose to play their games blaring their own music or blathering to friends, there are still a great many of us who choose to take in the game’s ideal presentation with [...]
12.06.12 | Gideon Dabi | Comment? The 55th Annual GRAMMY Awards Nominees have just been announced, and with it, a piece of history. For the first time ever, a video game’s full soundtrack has been nominated for this award. Austin Wintory’s beautiful score for Journey, the downloadable title from thatgamecompany (makers of 2009′s Flower) finds itself among the biggest of the [...]
09.04.12 | Gideon Dabi | Comment? Who could forget the adventure games of the eighties and nineties? I would go so far as to say Sierra, LucasArts, and even 3DO had a hand in shaping most every PC gamer’s childhood and teen years. These games were so memorable thanks to some whimsical storytelling and colorful characters. Not lost in this shuffle, [...]
09.03.12 | Gideon Dabi | Comment? We are just over a month away from New York Comic Con and the panels have still not yet been announced on the website. At NYCC 2010, there was a wonderful little panel about film and game music featuring editors from such places as Film Score Monthly. This panel was entitled “The Music of Heroes” [...]
02.20.12 | Gideon Dabi | Comment? Growing up a Yankee fan, Curt Schilling was never a name I wanted to hear. He was outspoken, lethal on the mound, and a fierce competitor. My opinion of him changed when I learned that he was also outspoken about his love of gaming and fantasy. He was unapologetic about the wealth of time he [...]
01.04.12 | Gideon Dabi | Comment? I have always felt that Greg Edmonson is a wonderfully gifted composer. His work on the two previous Uncharted games saw a dramatic improvement from a competent score to an exceptional score by the time Uncharted 2 came along to wipe the floor with all its rivals. Regular readers of the site may already know [...]
01.03.12 | Gideon Dabi | 3 Comments Independent developer, Supergiant Games, dropped this little gem of a game onto the XBOX Live Marketplace on August 16th, 2011, and it hasn’t looked back since. Widely hailed as one of the best indie games of the year, Gamespot’s former Editor, Greg Kasavin, devised a genius script with an astonishingly innovative narrator to make the [...]
10.31.11 | Gideon Dabi | 2 Comments I have always been a fan of Steve Jablonsky (as well as all of Hans Zimmer’s Remote Control Productions). It is for this reason that I have been a bit critical of his previous work on the Gears of War series. In fact, I confess that the soundtrack to Gears of War 2 became my [...]
09.23.11 | Gideon Dabi | 3 Comments 2011 seems to be a year full of comeback stories. Storied franchises like BloodRayne, Marvel vs. Capcom, and even Duke Nukem (no, I can’t believe it, either) have all returned after some years in hiatus. Not to be outdone, Square Enix-backed Eidos Montreal updated its beloved franchise, Deus Ex, with a blockbuster prequel, Deus Ex: [...]