04.11.12 | Patrick Gann | Comment? I cannot get over the level of genius and creativity that comes from these one-man indie production teams. Among them, I’ve really come to love the work of Superflat Games (essentially, Jasper Byrne). Last year we reviewed the soundtrack for his stellar, free Flash game Soul Brother. That was a funky drum-n-bass kind of album, [...]
04.03.12 | Patrick Gann | 3 Comments We at OSV have done a formal interview with Masashi Hamauzu, composer for Final Fantasy XIII and many other wonderful games, in the past. This time, I (Patrick) had a few minutes to do a more informal chat with Hamauzu-san. This interview took place mere minutes before the start of the Distant Worlds / VGO [...]
03.27.12 | Patrick Gann | 1 Comment We got two interviews and some site coverage recaps in this fantastic episode of the podcast! First, an hour-long chat with the duo Stereo Alchemy. We just posted a review of their debut album, God of Love, two weeks ago. In this interview, Jayson and I go in-depth regarding the team’s creation, including how they [...]
03.21.12 | Patrick Gann | Comment? This is the least surprising album review I’ll ever write. You see, Jeramiah Ross (aka “Module”) composed this amazing game soundtrack 3 years ago. Remember Shatter? Yeah, that was awesome. In 2012, Module finished his original album “Imagineering.” According to his statements in our most recent podcast, some of these songs have been bouncing around [...]
03.16.12 | Patrick Gann | 10 Comments [This photo and all proceeding photos taken during the dress rehearsal] You know that old saying, “the devil is in the details?” I think the saying exists as a reminder for us to pay attention to detail. But for those people who are ever vigilant, who are willing to pay attention to detail, those of [...]
03.09.12 | Patrick Gann | 2 Comments After Christopher Tin’s success as a Grammy winner for a new version of “Baba Yetu” (part of his fantastic album Calling All Dawns), one might expect Mr. Tin to continue his path of fit-for-mass-consumption videogame-friendly “world” music. But, of course, a true ethnomusicologist isn’t just interested in the remote, tribal reaches of the world. In [...]
03.08.12 | Patrick Gann | Comment? Wow, did this ever turn into a mammoth project. For episode 12, we reached out and interviewed *almost* every artist who appeared on the Indie Game Music Bundle 2. You know, that big awesome one that netted you a bunch of great music? Yeah. We decided to keep interest in the movement alive by talking [...]
03.07.12 | Patrick Gann | 3 Comments The Distant Worlds US tour continues strong throughout March 2012. For two nights in March they’ll be performing in St. Louis, Missouri, followed by a March 31st show in Toronto. For details on those shows be sure to visit the Distant Worlds official site. If you live in or near Boston, however, you’ll not want [...]
03.05.12 | Patrick Gann | Comment? You don’t know who Deepak Chopra is? If you’re bored, peruse his Wikipedia entry. But here are the pertinent parts: Deepak Chopra is a doctor. He is also big on mind/body connections, alternative medicine, new age Hindu philosophy, and ridding oneself of negative emotions. He was also creative director for a new “game” (I use [...]
02.29.12 | Patrick Gann | 2 Comments After awarding a strong 2nd-place finish to the Jamestown soundtrack under our OSVOSTOTY indie games category, I noticed we didn’t have a proper review of the soundtrack on the site. Shame on us! I’d like to quickly rectify the situation by telling you why I think this particular collection is so wonderful, and how it [...]
02.09.12 | Patrick Gann | 8 Comments We try to stick to a tidy schedule here at OSV. But if you’re reading the site right now, you’ll notice we’ve posted something at midnight. It’s a special something. If you head over to gamemusicbundle.com right now, you can get in on a massive and wondrous sale. The details are below, but first a [...]
02.06.12 | Patrick Gann | 3 Comments I have a hard time trying to explain to non-VGM-enjoying friends what made and makes VGM something that contrasts with other forms of “soundtrack” music (film and television score). The line becomes more and more blurred each day. But here, at the tail end of 2011, I found a perfect example of what I mean. [...]