Chime Sharp, the follow-up to the 2010 music puzzler, launched on Steam last July. Though they didn’t reach their original Kickstarter stretch goal for console ports the team has just announced that the game will finally be coming to PlayStation 4 and Xbox One next week; on the 21st and 24th, respectively. Chipzel is just one of the EDM and chiptune artists whose music is featured in the game.
“My track, ‘Psychonaut’, was created with [the Chime] gameplay style in mind, said Chipzel. “Through entwining multiple layers, which progressively build to compliment the final arrangement, I wanted to portray the intention of rewarding the player as they advance, through the use of evocative melodies and euphoric transitions.”
Did you check out Chime Sharp on Steam or are you planning on picking it up next week on consoles? Let us know in the comments.
Niamh Houston, also known as Chipzel gave an excellent TEDtalk on chip tunes this past November 5, 2016. If you’ve ever wanted an explanation on how she creates her music, she gives a full demonstration as part of the talk. She also talks about the overall idea that we are all hackers, and the importance of being authentic in any creative pursuit.
The ‘hacker ethic’ is central to Niamh’s musical creativity as she takes us on a journey into the Chiptune genre, a subculture creating music from augmented hardware and software, and why such expression resonates with Millennials and others who are seeking to create raw and unfiltered music for an online generation.
She is a BAFTA nominated and award winning independent composer from Northern Ireland. In 2015, Houston received the Best Music award in XBLA Fans’ Game of the Year awards, as well as being named VGMO’s best independent composer.
She has scored the original sound tracks for six video games, including the critically acclaimed Super Hexagon. Houston continues to compose music for forthcoming video game projects while working on her next studio album and touring the world. This talk was given at a TEDx event using the TED conference format but independently organized by a local community.
The TEDtalk runs around 17 minutes, and it definitely worth your time. If you’ve had something on the creative back burner for a while, this might be the pep talk you need to hear. You can learn more about the TEDx event here, and check out chipzel’s music on her website.
What did you think of Chipzel’s TEDtalk?
If you didn’t get to attend MAGFest this year (or weren’t covertly handed one under a table at the show) there’s still time to grab one of these jampacked USB keys. Available from GameChops’ Bandcamp page for $50, the metal drives contain 4.1 gigs of GameChops music and include “every single, EP and album release from 2012 – 2016 with artwork, including exclusives”. That’s a ton of great music, 446 files in all, in 320bkps MP3 format.
It also includes streaming access to 2015’s Smooth McGroove Remixed album in anticipation of the upcoming follow up release. But act fast if you’re tempted, at the time of writing there were only about 40 USB keys available which were apparently hidden among GameChops’ luggage.
Unpacking from MAGFest and I’m finding USB Keys EVERYWHERE. It’s like an infestation of merch pic.twitter.com/xRfKeuCXYa
— Dj CUTMAN @ MAGFest! (@VideoGameDJ) January 9, 2017
You might find it disconcerting to read that I, as a video game music writer, didn’t find that much music in 2016 that set my heart on fire. While I penned nearly 90 posts for OSV and heard loads of great music there were only a handful of albums I’ve stuck to with a passion. I’d be hard pressed to sort out a Top Ten list but thankfully the OSVOSTOTYs are a much simpler and personal selection.
So click on in, dear readers, and find out what music from 2016 was special enough (and weird enough) to penetrate my curmudgeonly old hide.
Now that the original 8Bit Music Power album is out on CD it’s time for Riki and crew to unveil their next limited edition album-on-a-Famicom-cart. 8Bit Music Power Final will be released in late March of 2017 in Japan and will once again be playable exclusively on a Famicom console. The cart will include 18 tracks this time with songs from past collaborators and some exciting old school names. NES era composers like Manami Matsumae and Motoaki Furukawa along with more modern composers like Junya Nakano (Threads of Fate, Dawn of Mana) and Ippo Yamada (Mighty No. 9, Azure Striker Gunvolt) are now on board.
An original album of music built for the Famicom is great but one sticking point raised by Attract Mode is that the console only outputs audio through its scuzzy RF connection. That may make for an authentic sound but for those who prefer to hear the music directly from the hardware there’s a new peripheral you can get bundled with the album.
The 8Bit Sound Adapter looks like a miniature Famicom controller (namely the Player 2 side) and plugs into the console’s expansion port. It offers a volume slider, power light and 3.5mm port to plug in headphones or external speakers. It also adds about $25 to the price but it’s still a lot cheaper than the vintage Famicom S.D. Station. The bundle on Amazon Japan is currently around $70 with the cartridge alone at $46.
For now all we have are some early photos and the temporary tracklist to go on which you can check out after the jump. Hopefully Riki will grace us with another video preview as the album gets closer to release.
Next month marks the 15th year of the main iteration of MAGFest; the music and gaming festival that started in 2002 and has blown up into a series of multiple nerd music culture events since. Returning to Nation Harbor to the Gaylord National Hotel from January 5-8th, the event is expected to sell out of badges, so if you were waiting on the full announcements of who will be performing this year before jumping on registering, we’ll help you out.
Last week marked the final music performance announcements for MAGFest 2017. Over the past month, video game artists and bands, chiptune artists and nerdcore performers have been steadily revealed for the upcoming event. If you hadn’t been keeping up, here’s the full lineup:
If you’ve also been thinking about the year in game music releases you may remember 8Bit Music Power from way back in February. It was the album from Japanese chiptune artists like Hally, Professor Sakamoto and Saitone that was released on an actual Famicom cartridge. While Play-Asia sold out of their allotment fairly quickly (Amazon Japan still has 8 left in stock) there’s now a much easier way to listen instead of dragging around an old console.
A much more convenient (but way less cool) CD version of the album was released last week in Japan with two bonus tracks. The album is available from Play-Asia for $22.99 but if you can hold out until February 2017 there’s an even sweeter deal coming. For just $1 more you can pre-order the CD and an 80-page, full-color book with exclusive interviews and stories about the album’s creation. The best part, it’s been translated into English. You can take a look at some of the vibrant page layouts here and put down the $23.99 to secure a copy for yourself.
Fans of coffee table books and old computers may remember the Kickstarter campaign for Commodore 64: a Visual Compendium that was launched (and fully funded) on January 18th. Backers of the 260-page tome had the chance to snag a physical CD featuring remixes of famed chiptune composer and C64 legend, Martin Galway. The initial playlist featured remixes by another chiptune veteran, Allister Brimble. Thanks to the exuberant funding of backers the stretch goals expanded to include more remixes from fabled folks like Jeroen Tel, Mike Clarke and Chris Huelsbeck.
I didn’t tell you all of this to get your hopes up for a sweet backer reward you can’t even listen to though! Now that the book and physical CD have been shipped to the backers Brimble has released the album — The Galway Works — for everyone else’s digital consumption. Available for about $10, you can grab the 13-track album from Bandcamp, iTunes, Google Play or stream it on Spotify now.
Included are remixes of Galway’s most iconic creations from the Comic Bakery theme to his interpretation of Rambo II. Wizball, Arkanoid, Green Beret, Terra Cresta and more are also featured on the album. Brimble has also released similar remix albums for the ZX Spectrum and the Amiga which Brenna reviewed not too long ago.
Limited Run Games has announced their next set of physical releases on PlayStation 4 and it’s all about Shantae. The cult classic platforming adventure series began on the Game Boy Color in 2002 and has seen two new entries in recent years with a fourth installment coming in December.
As part of the lead up to the new game, Half-Genie Hero, developer WayForward and Limited Run are releasing 5,800 physical copies of both Shantae: Risky’s Revenge – Director’s Cut ($24.99) and Shantae and the Pirate’s Curse ($29.99) on October 28th at 10am EST.
One of the hallmarks of the series has always been its music, created by Jake “virt” Kaufman, which Limited Run is also commemorating with three new CD releases. Also up for sale on October 28th will be a scant 750 copies of the soundtracks to all three current titles: Shantae, Shantae: Risky’s Revenge and Shantae and the Pirate’s Curse. The albums each cost $14.99 and will be made available in two batches at 9:45am and again at 6:00pm EST.
If this news has rekindled your Shantae passion or if you’re new to it’s music you can read much, much more about it in our previous coverage. The Risky’s Revenge and Pirate’s Curse soundtracks are also available on virt’s Bandcamp page and once, long ago, he posted the original Game Boy Color music to his blog.
Are you hype for these new disc-based copies of the games or soundtracks? Just want to reminisce about Shantaes gone by? Let us know in the comments below.
For those waiting on Shovel Knight releasing to vinyl and other physical licensed formats, you’re wait is over. Brave Wave Productions have officially announced that pre-orders for the Shovel Knight The Definitive Soundtrack are going live today!
Our latest Generation Series release, GS-002 Shovel Knight The Definitive Soundtrack will be available to pre-order today at our new merch store:
The album features new illustrations by the legendary Hitoshi Ariga, artist of such series as Mega Man and Pokémon.
We will also have a CD version and two poster designs on our Bandcamp store:
The release will be available at the following times:
18:00 BST (London)
19:00 CEST (Paris)
21:00 GST (Dubai)
02:00 JST (Tokyo)
04:00 AEDT (Sydney)
10:00 PDT (San Francisco/Los Angeles)
12:00 CDT (Chicago)
13:00 EDT (New York)
They warn that unlike 2015’s staggered release of Street Fighter II The Definitive Soundtrack, all copies of the initial allocation will be available for pre-order and thus buyers should grab them ASAP. Pre-orders for the vinyl edition can be made at the above listed times at http://bigwax.fr/en/brave-wave/gs-002.
Last month, Original Sound Version partnered up with the Dwelling of Duels game music competition and Impact Soundworks at MAGFest Labs to debut “Opposing Bloodlines“; a video game music competition specifically for established game music cover bands, be they instrumental, chiptune, acapella or otherwise. The competition was a success with one of the prizes for the winner being a feature on OSV!
The grand winner of the competition was a one-man band out of southern Maryland known as WASD. Who and what is WASD?
OCTOBER 6, 2016 – Black Screen Records will release Jonah Senzel’s amazing soundtrack of the critically acclaimed indie game Pony Island on vinyl this November. The bubbling 8bit soundtrack will come on limited edition 180 gram clear and audiophile 180g black vinyl. The artwork was exclusively designed by the game’s creator Daniel Mullins. The soundtrack comes with a free Steam code, which can be used to download full game as well as the mp3 version of the soundtrack on Steam.
“Pony island is a game with two distinct faces: the cheerful outer facade, and the evil lurking under the surface. Most of the soundtrack is based around this idea of the “devil within” that’s present throughout the game. The most fun part of writing the soundtrack was composing really over the top cheerful cutesy Tracks for the cheery sections and then turning around and getting as gritty and evil sounding as possible for the devil sections. For the happy sections I channeled my inner children’s TV composer using fun, light and bouncy melodies played on old school 8bit synths as well as real instruments like the ukulele. – Jonah Senzel; Developer & Composer
A trippy and unique experience that will make the player desperate and stunned at the same time. Pony Island is probably most enjoyable when played without knowing what to expect. Without giving too much away, it can be said that the game works mostly on the meta-level and it will take some time to figure out where the story is heading. A marvelous game for long and sleepless nights that will leave you pondering and amazed, while enjoying it’s varied music that perfectly fits the constant ups and downs of cheerful and vicious moments. For more information on the game visit www.pony-island.com
Pre-order the soundtrack for Pony Island now at WWW.BLACKSCREENRECORDS.COM
Source: Black Screen Records