Fans of coffee table books and old computers may remember the Kickstarter campaign for Commodore 64: a Visual Compendium that was launched (and fully funded) on January 18th. Backers of the 260-page tome had the chance to snag a physical CD featuring remixes of famed chiptune composer and C64 legend, Martin Galway. The initial playlist featured remixes by another chiptune veteran, Allister Brimble. Thanks to the exuberant funding of backers the stretch goals expanded to include more remixes from fabled folks like Jeroen Tel, Mike Clarke and Chris Huelsbeck.
I didn’t tell you all of this to get your hopes up for a sweet backer reward you can’t even listen to though! Now that the book and physical CD have been shipped to the backers Brimble has released the album — The Galway Works — for everyone else’s digital consumption. Available for about $10, you can grab the 13-track album from Bandcamp, iTunes, Google Play or stream it on Spotify now.
Included are remixes of Galway’s most iconic creations from the Comic Bakery theme to his interpretation of Rambo II. Wizball, Arkanoid, Green Beret, Terra Cresta and more are also featured on the album. Brimble has also released similar remix albums for the ZX Spectrum and the Amiga which Brenna reviewed not too long ago.
Limited Run Games has announced their next set of physical releases on PlayStation 4 and it’s all about Shantae. The cult classic platforming adventure series began on the Game Boy Color in 2002 and has seen two new entries in recent years with a fourth installment coming in December.
As part of the lead up to the new game, Half-Genie Hero, developer WayForward and Limited Run are releasing 5,800 physical copies of both Shantae: Risky’s Revenge – Director’s Cut ($24.99) and Shantae and the Pirate’s Curse ($29.99) on October 28th at 10am EST.
One of the hallmarks of the series has always been its music, created by Jake “virt” Kaufman, which Limited Run is also commemorating with three new CD releases. Also up for sale on October 28th will be a scant 750 copies of the soundtracks to all three current titles: Shantae, Shantae: Risky’s Revenge and Shantae and the Pirate’s Curse. The albums each cost $14.99 and will be made available in two batches at 9:45am and again at 6:00pm EST.
If this news has rekindled your Shantae passion or if you’re new to it’s music you can read much, much more about it in our previous coverage. The Risky’s Revenge and Pirate’s Curse soundtracks are also available on virt’s Bandcamp page and once, long ago, he posted the original Game Boy Color music to his blog.
Are you hype for these new disc-based copies of the games or soundtracks? Just want to reminisce about Shantaes gone by? Let us know in the comments below.
For those waiting on Shovel Knight releasing to vinyl and other physical licensed formats, you’re wait is over. Brave Wave Productions have officially announced that pre-orders for the Shovel Knight The Definitive Soundtrack are going live today!
Our latest Generation Series release, GS-002 Shovel Knight The Definitive Soundtrack will be available to pre-order today at our new merch store:
The album features new illustrations by the legendary Hitoshi Ariga, artist of such series as Mega Man and Pokémon.
We will also have a CD version and two poster designs on our Bandcamp store:
The release will be available at the following times:
18:00 BST (London)
19:00 CEST (Paris)
21:00 GST (Dubai)
02:00 JST (Tokyo)
04:00 AEDT (Sydney)
10:00 PDT (San Francisco/Los Angeles)
12:00 CDT (Chicago)
13:00 EDT (New York)
They warn that unlike 2015’s staggered release of Street Fighter II The Definitive Soundtrack, all copies of the initial allocation will be available for pre-order and thus buyers should grab them ASAP. Pre-orders for the vinyl edition can be made at the above listed times at http://bigwax.fr/en/brave-wave/gs-002.
Last month, Original Sound Version partnered up with the Dwelling of Duels game music competition and Impact Soundworks at MAGFest Labs to debut “Opposing Bloodlines“; a video game music competition specifically for established game music cover bands, be they instrumental, chiptune, acapella or otherwise. The competition was a success with one of the prizes for the winner being a feature on OSV!
The grand winner of the competition was a one-man band out of southern Maryland known as WASD. Who and what is WASD?
OCTOBER 6, 2016 – Black Screen Records will release Jonah Senzel’s amazing soundtrack of the critically acclaimed indie game Pony Island on vinyl this November. The bubbling 8bit soundtrack will come on limited edition 180 gram clear and audiophile 180g black vinyl. The artwork was exclusively designed by the game’s creator Daniel Mullins. The soundtrack comes with a free Steam code, which can be used to download full game as well as the mp3 version of the soundtrack on Steam.
“Pony island is a game with two distinct faces: the cheerful outer facade, and the evil lurking under the surface. Most of the soundtrack is based around this idea of the “devil within” that’s present throughout the game. The most fun part of writing the soundtrack was composing really over the top cheerful cutesy Tracks for the cheery sections and then turning around and getting as gritty and evil sounding as possible for the devil sections. For the happy sections I channeled my inner children’s TV composer using fun, light and bouncy melodies played on old school 8bit synths as well as real instruments like the ukulele. – Jonah Senzel; Developer & Composer
A trippy and unique experience that will make the player desperate and stunned at the same time. Pony Island is probably most enjoyable when played without knowing what to expect. Without giving too much away, it can be said that the game works mostly on the meta-level and it will take some time to figure out where the story is heading. A marvelous game for long and sleepless nights that will leave you pondering and amazed, while enjoying it’s varied music that perfectly fits the constant ups and downs of cheerful and vicious moments. For more information on the game visit www.pony-island.com
Pre-order the soundtrack for Pony Island now at WWW.BLACKSCREENRECORDS.COM
Source: Black Screen Records
I personally love it when games of long-past systems make news decades after their time. In this case, the soundtrack to the Game Boy Color RPG, Infinity, has now received a proper soundtrack release thanks to the efforts of the Materia Collective and composer Eric Hache with sound engineer Mathew Valente.
The game itself was only recently released after years of being in development hell, as developer Affinix continued to struggle to release the game despite the GBC being long past its prime and the company going defunct. Last month, the ROM for the game was released to the public, and now sees its soundtrack available for the first time through Bandcamp, iTunes and soon to be released on Spotify.
“We would like to thank our team at Affinix Software foremost for their efforts in developing this special game. We would also like to thank our families, friends, and Materia Collective for making this release possible! We are excited to bring this soundtrack to RPG fans everywhere and hope you all enjoy it!” – Eric Hache & Mathew Valente
Infinity is currently open source and 90% done, with Affinix stating it has plans to finish the game but encourages fans to build upon the game themselves. You can learn more about the soundtrack itself on the Materia Collective website.
The prequel to the retro roguelike shoot ’em up Starr Mazer, titled Starr Mazer DSP, has made it to Steam Early Access and is available now to tantalize your fingertips and your earholes.
“Main Theme” (Preview) – Starr Mazer DSP
“For Starr Mazer DSP’s soundtrack, we’re doing a Venn diagram of music styles: combining the moody-melodic Starr Mazer sound with the ’80s style ‘Outrun‘ sub-genre of synth-wave. Inspirations include demoscene musicians like Lizardking, ’80s European disco records, arcade soundtracks like U.N. Squadron, and a visit to Miami. The main Stage 1 theme was written while on that trip.” – Alex Mauer, Starr Mazer DSP composer
Rejoice lovers of all things chiptune! The good people over at Chiptunes = WIN have released their 5th album in the main series of chiptune releases!
After what seems like an eternity of consideration, the roster for ‘Chiptunes = WIN: Volume 5‘ is complete. All judges have locked in their votes and comments and I’ve used the subsequent collective data to form the final roster. Per the usual, this was not an easy process. To be frank, it never is. And with the extraordinarily high quality of the top submissions this time, it was even tougher. Honestly, I’m just as excited for the inevitable expansion release as I am for Volume 5!
All the same, one thing at a time. ಠ‿↼ – Brandon “President Hoodie” Hood
The album features a slew of returning artists from former WIN albums such as Auxcide, Chipzel, Petriform and more, and also introduces a whole new roster of fresh artists including PROTOFLIGHT and chip-favorite artist Shirobon.
Volume 5 has an extensive 51-track list and the whole thing is available at the Name Your Price level on the community’s Bandcamp.
Hot on the heels of Lumines: Puzzle & Music is the return of another block-based rhythm puzzler, Chime Sharp. The original game launched on Xbox 360 and PC in 2010 and I’ve posted about this sequel’s development a few times over the past year. The game left Steam Early Access on July 19th and is out now with a 20% launch discount making it $11.99 through July 26th.
Just last month the team announced the artists whose songs would form the foundation of each stage’s music. Among them are several noteworthy chiptune and electronic artists like Chipzel, Magic Sword, Shirobon and Kavinsky. Are you planning on picking up Chime Sharp or daydreaming about the return of another favorite music/rhythm game? Let us know in the comments.
Rhythm RPG, The Metronomicon has quite the news to celebrate today but if you — like me until 15 minutes ago — had never heard of it, here’s a quick primer. The Metronomicon combines rhythm games and RPGs in the same way Puzzle Quest infused Match 3 gameplay with combat and quests. Similar in style to Guitar Hero and Rock Band, you’re hitting colored notes as they fall down the screen. Instead of racking up points though, you’re building up abilities and buffs across 8 different characters to whittle away the Hit Points of fantastically nonsensical enemies. Winning battles and completing quests rewards you with gear and experience points to customize your team.
All of this is set to an expanding soundtrack of licensed songs from DJ Cutman, Perturbator, J-Punch, YACHT, Shiny Toy Guns and as of today, Mega Ran, whose track “Miss Communication” will be joining the setlist. Developer Puuba also announced today that your existing Rock Band and Guitar Hero guitars will be compatible with the game as well as custom-built dance pads coming from Precision Dance Pads.
Take a look at the latest devlog above to see the shiny new dance pads in action and hear Mega Ran vibin’ along to the game. The Metronomicon is launching later in 2016 with the help of Kasedo Games and will be making its next appearance at GamesCom in Germany next month. Expect an update with some more musical announcements around the show.
The 4th of July is not usually a holiday one would expect to find a lot of VGM or chiptune albums dedicated to it. However Christopher “Mazedude” Getman decided to get in on the untapped potential of such an idea and run with it with his American Pixels tribute album to all things American video game music.
I’ve been working on an album for 5+ years now, celebrating American video game music composers by way of remix and special guest performances. (I released a free album along the same theme back in ’05, which you can learn more about here: http://www.mazedude.com/aa/) – Mazedude
The album features arrangements of several video game OSTs with American composers, including Mass Effect 2, Maniac Mansion, Elder Scrolls V: Skyrim, DC Universe and more by several top-tier musicians within the VGM community such as David “Dhsu” Hsu (Bad Dudes), William Reyes (The OneUps), Sean “Ailsean” Stone (Bad Dudes, Smash Brothers) and a handful of other talented artists.
“Dragonborn Concerto” – Elder Scrolls V: Skyrim (Preview)
The album is currently seeking $5,000 in funding on Kickstarter to help produce the album, and has several previews of what you can expect to hear from the bevvy of tracks and musicians.
I’ve been making arrangements of game music for 15 years, mostly for free and always at a quality I could achieve with my own gear. Just this once, I want to take a project all the way, with proper mastering, I want to license it so that it can arrive at iTunes and Amazon, and even though it’s more of a bucket-list thing, I really want to be able to have the official, physical CD done right.
You can learn more about the campaign on the American Pixels official Kickstarter page, which launched today. The digital album can be backers at the $9 tier, with other tiers including a physical album, requesting special remixes by Mazedude himself, and adding your voice to the choir of the Phantasmagoria track. You can also check out Mazedude’s other works on his Bandcamp.
Groupees’ Chiptune + Charity Bundle returns for the 10th time this Summer to spread music and money to benefit the Children’s Cancer Association’s MyMusic Rx program. For a minimum of $2 you’ll get ten chiptune albums and soundtracks featuring Jake “virt” Kaufman, tiasu, ToyCompany, DJ Cutman, Jamatar, coda, bignic, Please Lose Battle, BigGiantCircles and Kubbi.
Highlights this time around are the entire Retro City Rampage soundtrack from “virt”, “Norrin Radd” and “Freaky DNA” and an exclusive EP album from DJ Cutman featuring original music. Mystery albums are added as donations hit $1,000 levels so there’s more bonus music to come, the first of which will be the ToyCompany album Playroom Vol.2.