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Community Question: When Good Music Goes Bad

Community Question: When Good Music Goes Bad

November 10, 2016 | | Comment? Share thison Facebook Community Question: When Good Music Goes Badon Twitter

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I’ve been playing a lot of Dragon Quest Builders lately and while the music is delightful — especially for fans of the series with loads of rearranged themes from previous titles — it’s kind of killing me. Most sandbox crafting/survival games follow in the Minecraft mold with minimal and atmospheric soundscapes, if they incorporate music at all. Spending hours meticulously placing blocks and scavenging for resources doesn’t require a galant fanfare or sugary melodies with short loops. Without the distraction of life-threatening combat these tunes have quickly invaded my consciousness and I find them banging around in my head for hours after I’ve stopped playing.

I know what you’re going to say, “Shawn, just turn the volume down”, and in any other game that would totally work. But, you see, for unfathomable reasons you can only turn the music in Dragon Quest Builders down, never off. It’s kind of become a sticking point for some of us on the game’s subreddit and the only consolation I can think of is to ask for similar stories from our dear readers here at OSV.

Are there any soundtracks that started out great but quickly got on your nerves? A town tune or shop music that sent you running for the overworld map? Maybe a main menu theme that you left idling for too long? Share your pain in the comments below.

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