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E3 2010: Castlevania Lords of Shadow Will Make You Cry Bloody Tears

June 16, 2010 | | 4 Comments Share thison Facebook E3 2010: Castlevania Lords of Shadow Will Make You Cry Bloody Tearson Twitter

As we just mentioned, Konami’s E3 2010 press conference has just come to a close. We saw a number of titles, including a new Silent Hill title and Castlevania: Lords of Shadow which was one of my most anticipated games of E3 2010. While we haven’t played the game on the show floor yet, we did get the opportunity to speak briefly with producer David Cox about the game’s audio after the conference.

So, what information did we discover? How about whether the rock music that the series is known for will make an appearance? We have the answer to this question and more after the jump.

For those who don’t remember the announcement from some time ago, Spanish film and television composer Oscar Araujo will be scoring the game. We were treated to his latest trailer composition: an emotional and cinematic piece that sounded much like something you’d hear in a Hollywood film. David Cox confirmed that we were hearing live orchestra in this recording, and that a live orchestra would be used for other parts of the soundtrack as well, meaning we’ll be getting some quality music in Lords of Shadow.

When asked how much music was written for the game, Cox estimated about three and a half hours. That’s a whole lot of music, and more than we’ll ever hope to see on a soundtrack release, which Cox said there are no definitive plans for at this time.

Getting to the good stuff, I asked Cox if we would be hearing any heavy rock music that fans have known the series for since its inception. He responded with a disappointing “No,” and explained that he wanted the style of the music to fit the epic nature of the game that is more focused on storytelling. However, I brought up the fact that one of the characters in the trailer said, “Cry bloody tears,” which reference the classic Castlevania theme, and he did confirm that we would be hearing musical cues and references to past Castlevania titles, which has me incredibly excited.

As long as the nostalgia is running deep with classic sounds from the series and not focused entirely on an epic Hollywood style, I think I can live without the rock elements. What do you think? While Cox insists this is a new Castlevania experience that oldschool fans will also enjoy, do you believe the team is taking the right approach with the soundtrack?

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