If you were at this past MAGFest 12, you might have been lucky enough to see Viking Guitar Live perform a face-melting set in the wee hours of the morning that managed to kick of the festival in just the right way. If you didn’t, well you’re still in luck, because the band named after Erik “Viking Guitar” Peabody is releasing an entire album featuring the tracks played at MAGFest in full glory. It may not melt your face, but it will probably cause auditory hallucinations; of awesome. And fortunately, we’ve got an exclusive tidbit of the upcoming album “Legion” to share before it’s drop this coming Saturday, June 28th.
Tags: Adam Henry
, Golden Axe
, Mega Beardo
, Travis Morgan
, Viking Guitar
, Viking Guitar Live
Are you a fan of symphonic game music? If so, you should check out the recently announced rePLAY game music concert tour. This concert series, titled rePLAY: Symphony of Heroes, features music from Halo, Guild Wars 2, Journey, Final Fantasy, Shadow of the Colossus, and many other great games. This program will be touring the US, Canada, Mexico, and England. The concerts will begin early next month in Houston, TX, followed by a concert in Los Angeles, CA.
The rePLAY: Symphony of Heroes concerts follow a format similar to shows like Video Games Live and Distant Worlds. A full symphony orchestra performing game music while footage of the games are shown on an overhead screen. This tour’s theme will be based around the hero’s journey, the monomyth narrative structure identified by Joseph Campbell. Each selection of game music will represent a chapter in the hero’s journey. The concert will also feature narration by Nigel Carrington, the narrator of the game Dear Esther.
The concert dates and locations are as follows:
Houston, TX (July 5, 2014)
Los Angeles, CA (July 6, 2014)
Toronto, Ontario (September 6, 2014)
London, England (September 26, 2014)
Montreal, Quebec (October 4, 2014)
Austin, TX (October 19, 2014)
Monterrey, Mexico (October 24, 2014)
Mexico City, Mexico (October 26, 2014)
Boston, MA (November 21, 2014)
Atlanta, GA (January 17, 2015)
Grand Rapids, MI (February 7, 2015)
Portland, OR (March 6, 2015)
Phoenix, AZ (June 5, 2015)
Tickets are currently on sale for most of the concert locations and dates. If you’re a lover of game music and symphonic performances, definitely give this concert series a look. More information on the rePLAY: Symphony of Heroes concerts can be found on the rePLAY website.
Source: rePlay Symphony
, Game Music
, rePLAY Symphony
If you weren’t at this past MAGFest (and shame on you if that’s the case) and you missed out on the merch area where great artists like Kris Huber were selling their musical ware, you are in luck! Not only can you still purchase physical copies of Huber’s album BLADEMODE that also features fellow MAGFest attendees and stage maestros Grant “Stemage” Henry, Sean” Ailsean” Stone and our own George “Norg” Nowik, but you can get it FOR FREE!
With the purchase of any physical copy of any Scarlet Moon Records album, you will receive a physical numbered copy of BLADEMODE for free while supplies last! With unique arrangements of music from Sonic the Hedgehog, River City Ransom and Shantae, it’s a pretty sweet deal. Previews of all of Huber’s music can be found on his bandcamp page.
More details can be found on the Scarlet Moon Productions Facebook page, along with links to their own albums Dragon Fantasy Book II OST and Monarch: Heroes of a New Age OST.
, Kris Huber
, MAGFest 12
, Scarlet Moon Records
On June 26th the new indie platformer game Shovel Knight will be released across multiple platforms. On that same day, Noise Channel will be hosting a listening party for the game’s soundtrack. The music for Shovel Knight has been composed primarily by Jake “Virt” Kaufman. A handful of tracks for the game were written by Mega Man composer Manami Matsumae. The digital copy of the soundtrack is set to be released on the same day at ‘pay what you want’ on Kaufman’s Bandcamp site.
To celebrate the release of the game and the soundtrack, the listening party will feature Jake Kaufman and possibly some of the members of the Shovel Knight development team, Yacht Club Games, talking about the game and its music. This is a good opportunity to listen to the soundtrack in its entirety and hear about its development from the main composer. The show will be hosted on Arecibo Radio and starts at 7:00 PDT, on June 26th. Noise Channel has created a Facebook event for the show to keep everyone updated. Be sure to mark your calendars and tune in for the event next Thursday.
Tags: Arecibo Radio
, Game Music
, Jake Kaufman
, Manami Matsumae
, Shovel Knight
, Videogame music
, Yacht Club Games
Back in 2010, Terry Cavanagh released a game titled VVVVVV, usually just pronounced “Vee”, for PC and Mac. The game is a 2D puzzle platformer that uses gravity reversal as its primary platforming mechanic. The game has seen release on several other platforms since and has earned a large following from the indie game fan base. Not only is the game engaging in its central mechanic, it’s also fairly difficult. The music of VVVVVV was composed by chiptune artist Magnus Pålsson, aka Souleye. If you’ve never heard the original soundtrack, fix that immediately. It’s easily some of the best indie chiptune music that’s been written in the past few years. Pålsson has also written music for a number of projects including Extreme Roadtrip, Drop Sort, and has even written an intro theme for Twitch caster MANvsGAME.
The original soundtrack, titled PPPPPP, has already received an arrange album in the form of PPPPPPowerup!, which featured arrangements by several indie composers and remix artists. This new album, titled MMMMMM, is a power metal re-imagining of the original soundtrack. This new work features a collaboration between Magnus Pålsson and music remix artist and composer Jules “FamilyJules7x” Conroy. As we covered recently on OSV, Conroy has been creating some impressive metal covers of videogame music for a few years on Youtube. His talent seems to have caught the attention of Pålsson, which has led to the creation of this new album. So how does this metal re-imagining of the music stack up against the original soundtrack? Read on to find out. (more…)
, Game Music
, Jules Conroy
, Magnus Pulsson
, Terry Cavanagh
, Videogame music
E3 might be going on in LA this week, but Sumthing Else Music Works in New York is dishing out their own goodies in tandem with the big event. Exclusively for Xbox One, the soundtrack for the Dead Rising 3 DLC, aptly going with Capcom’s other extravagant naming conventions as Super Dead Rising 3 Arcade Remix, is now free to download on Sumthing.com.
“The Super Dead Rising 3 Arcade Remix soundtrack explores classic sounds, memorable themes, and frenetic beats, mixing them all together into an arcade soundscape of old and new”, revealed Oleksa Lozowchuk, Dead Rising composer and soundtrack producer. “It’s music made to strike a chord of Capcom nostalgia and put a smile on your face!”
Classic Capcom tunes, both arranged and free? Who doesn’t love that?! You can also grab the entire 99-track Dead Rising 3 Original Soundtrack off of Sumthing’s website for the reduced price of $9.99.
, Dead Rising 3
, E3 2014
, Free Soundtracks
, Sumthing Else
Anyone who is a fan of game music is probably familiar with game composer Austin Wintory. He’s written music for games including flOw, Monaco, Journey, and more recently The Banner Saga. The writing and recording of the The Banner Saga soundtrack in particular has sparked a fight between Wintory and the American Federation of Musicians (AFM).
The problem that the AFM has is that Wintory composed music for the game as a non-union job. Despite the fact that Wintory wrote and recorded the music in Texas, a state that has right-to-work laws that would allow even union musicians to do non-union work, the AFM is threatening to fine Wintory up to $50,000, claiming he violated union rules. Wintory and other composers have been unable to write game scores through the union due to the horribly written contract by the AFM for game music projects.
Wintory has gone public, criticizing the union’s contract on twitter and more recently in a Youtube video (seen below). In the video, he details the massive issues with the contract that the union heads created for working with game developers and publishers, as well as their recent action against him. The contract, titled the AFM Video Game/Interactive Media Agreement, was written back in 2012 and has been universally rejected by every game studio and criticized by many composers and musicians. As a result, this has forced any composers or musician looking to do work in games to do so outside of the union.
Because he has spoken out about the mess that the AFM has created for its own members, the union is retaliating by fining him. Wintory feels that the AFM is trying to use him as an example to keep other union members in line and frightened. It doesn’t look like Wintory will be backing down any time soon. In his own words, “I refuse to live in fear, and I especially refuse to live in fear of my own union.”
It’s unfortunate to see that there are so many talented musicians and composers being prevented from doing work in the games industry because of the AFM’s contract. Worse still is that instead of listening to the concerns and criticism from their own union members, the heads of the AFM have chosen to threaten and bully people, like Austin Wintory, who are speaking out. Personally, I think it’s great that Wintory has chosen to speak up about these issues. Hopefully this is a problem that can receive more attention and be resolved. Be sure to check out Wintory’s video and spread the word.
Source: Youtube, Variety
, American Federation of Musicians
, Austin Wintory
, Game Industry
Scram Kitty and His Buddy On Rails is certainly an attention grabbing title. A Wii U digital exclusive, the game is an on rails arcade shooter developed by Dakko Dakko. You are tasked with rescuing cats scattered around various levels of a space lab, all while fighting mechanized mice themed enemies. The game has an old-school SNES aesthetic and draws some of its gameplay aspects from 2D shooters. It’s a unique indie title released on the small indie game market of the Wii U.
Scram Kitty takes place in a mechanical space setting, with lots of robots, conveyers, industrial hazards, and security lasers populating the levels. To help set the mood of the fast paced gameplay and levels, composer Samuel Baker was brought on to write the game’s music. So how does Baker go about creating the appropriate soundscape for this cat and mouse themed shoot’em up? Read on to find out. (more…)
Tags: Dakko Dakko
, Game Music
, Samuel Baker
, Scram Kitty
, Scram Kitty and His Buddy On Rails
, Videogame music
Back in April, the game development studio Bungie fired Marty O’Donnell from his position as audio director. It was reported at the time, and stated by O’Donnell, that he had been terminated “without cause.” It now appears that this matter is not going to end quietly. Before being fired by Bungie, O’Donnell was working on Bungie’s upcoming and highly anticipated game Destiny. Many people are no doubt familiar with the composer’s work on the original Halo soundtrack.
According to a report from VentureBeat, a suit was filled against Bungie and its chief executive, Harold Ryan, by O’Donnell back on May 1st. In the suit he claims that Bungie failed to pay him for several benefits, including paid time off and unpaid vacation time. As of May 27, Bungie has denied that O’Donnell is due any compensation.
O’Donnell is also pursuing claims of additional grievances against the company and Harold Ryan, which have not been revealed at this time. We will update on this once more information becomes available.
Source: Venture Beat
, Harold Ryan
, Marty O'Donnell
, Video Games
A new Humble Bundle has launched and is focused on providing funding for music education. Money raised from the Music In Schools Bundle will all go to the Alameda Music Project to provide music classes to underserved communities in Alameda, California. The Alameda Music Project is a free after school program that provides music education in a community where there previously has been no existing music program. The project offers the tuition-free music program to any child in grades K – 5 who wishes to participate.
The bundle includes videogame soundtracks, movie soundtracks, and a handful of games. The tiers on this bundle are a bit higher than what you’ll be used to seeing on the Bundle Store, but what you’re getting is quite a massive collection of music. The first tier at $20 will get you 15 albums and 2 games, while the $50 tier will get you an additional 52 albums and 4 more games. That’s a grand total of 67 albums and 6 games! It’s probably more music than you’ll know what to do with and 100% of the proceeds will go to the Alameda Music Project.
There are several game music artists contributing to this bundle including Ben Prunty, Zircon, Chris Rockwood, Jessica Curry, and Disasterpeace, just to name a few. The collection features the videogame music of FEZ, Amnesia: A Machine For Pigs, FTL, Mass Effect 3, Spelunky, and many more. This is an incredible collection of music and it’s all for a great cause. Be sure to check the Music In Schools Bundle out and spread the word.
Tags: Alameda Music Project
, Game Music
, Humble Bundle
, Music Education
, Music In Schools Humble Bundle
Have you ever wanted a place where you could go and pick from a pool of video game composers to find someone to create your game’s soundtrack? Well, that’s what our friends over at Scarlet Moon Productions decided to make available.
Scarlet Moon Artists is a group of talented game and media composers from around the globe who have come together to offer their services to game developers of any caliber in order to broaden their musical reach. And it’s a fantastic lineup of composers to be sure, spanning decades of experience. The group currently consists of:
Vince DiCola & Kenny Meriedeth (Rocky IV, Saturday Morning RPG, Transformers: The Movie)
Shinji Hosoe (Mega Man Network Transmission, Ridge Racer series, Tekken Tag Tournament 2)
Hiroki Kikuta (Koudelka, Secret of Mana, Soul Calibur V)
Osamu Kubota (Beatmania, Granado Espada)
Justin Lassen (Herbert the Misanthropic Fly, Otomedius Excllent, Synaethesia)
Goomin Nam (Bar Oasis series, Monarch: Heroes of a New Age, TalesWeaver)
Dale North (Dragon Fantasy Book II, OverClocked ReMix contributions, Silent Horror)
Jinbae Park (PangYa Portable, Ragnarok Online, Ridge Racer 7)
Hitoshi Sakimoto (Final Fantasy XII, Gradius V, Valkyria Chronicles series)
So if you’re looking for a splash of musical excellence in a game you’re working on, why not check out Scarlet Moon Artists and see what they can do for you!
Tags: Dale North
, Goomin Nam
, Hiroki Kikuta
, Hitoshi Sakimoto
, Jinbae Park
, Justin Lassen
, Osamu Kubota
, Scarlet Moon Artists
, Scarlet Moon Productions
, Shinji Hosoe
, Vince DiCola
« Previous Entries
» Next Entries
If you frequently explore YouTube for videogame music covers, chances are that you’ve encountered the videogame rock arrangements by Jules Conroy, aka FamilyJules7X. If you haven’t, then today you are in for a treat. For the past three years Jules has been arranging and performing music from videogames and uploading videos of these arrangements to his YouTube channel. He’s covered games including Donkey Kong, Pokemon, Binding of Isaac, Final Fantasy, and Elder Scrolls to name just a few.
This year, to celebrate the three year anniversary of his videogame cover projects, Jules put together a seventeen minute long medley of game music. As the title suggests, “Replay: A Metal Tribute to the History of Video Games” is a guitar cover tribute to videogame music and covers the medium’s more than thirty year history. The medley starts off at the year 1972 with the original Pong, works it’s way through classic Nintendo and Sega games, and proceeds to go through every year up to 2014.
As if the size and scope of this medley alone wasn’t impressive enough, Jules completed this project, start to finish, in just eight days and during the same week as his college finals. According to his video description, he only had four days to record the guitars, one day to do the arranging, one day for the drums, one day to mix and master the music, and only one day to edit all of the video footage. He set it up as a challenge for himself and the results are quite amazing. It’s an impressive feat to get all of that done in such a limited time frame. If you’ve never seen or heard his arrangements before, definitely give the FamilyJules7X channel a look. Metal fans and videogame enthusiasts will not be disappointed.
, Jules Conroy
, Videogame music