News announced for the upcoming Game Music Connect 2015 conference in London on September 15th is that Beep: A Documentary History of Game Sound will be premiering an exclusive preview screening of it’s expansive look at gaming sound and music through the years. The preview, Beep: Big in Japan, will look at several different Japanese…
If you’ve ever been frustrated that you can’t listen to a wide variety of the works from some of your favorite Japanese game composers due to the difficulty and high cost of importing from Japan, then this will be a little treat. Several composers have gotten together to create an original album of music specifically…
A few months ago we did a special week’s worth of content focused around one musician, Jim Guthrie. That was a lot of fun. Let’s do it again, shall we? No, not a second week for Jim. He’s a cool cat, for sure. But this week we’re going to focus on baiyon. Born Tomohisa Kuramitsu,…
Benyamin Nuss has since an early age amazed and left a worldwide audience in awe with his masterful piano performances. Nuss is not only a virtuoso of precision, but one of the most melodically honest performers in classical music, his music is heartfelt, gripping and daring, allowing listeners of any age to truly feel the…
It’s about time we saw Soyo Oka’s name in the composition department again. While she’s most known for her work on the legendary soundtrack for Super Mario Kart, she’s been working mostly as an arranger in recent years, contributing to the DARIUSBURST arrange albums and the Akumajou Dracula Tribute Albums. As it turns out, she’s…
When people talk about getting back to basics in gameplay, Space Invaders is one of those basics that immediately comes to mind. Infinity Gene, the latest title in the Space Invader series, succeeds in breaking things down to reach a new conclusion. Evolution through minimalism. Taito’s music composer COSIO notes that “the sound ended up…
RayForce, known as Layer Section to some of us, Gunlock to others, and Galactic Attack to yet more, is an arcade title released in 1994. What made it special was a two-layered approach, requiring one to keep track of the ground and the air. I suppose you’re here to read about the music, though. Hit…
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