One of my favorite aspects of the PlayStation 3 XMB is when one highlights a game and is treated to an animated sequence within the highlighted are and a full-screen backdrop of the game, all the while an excerpt from the game’s soundtrack scores the experience. It was here where I often first experienced several…
One of the most heated subjects of debate among the writers here at Original Sound Version is whether or not it is essential for one to experience a soundtrack in its original context in order to properly review, enjoy, appreciate, or analyze it critically. As musicians, music lovers, writers, and music critics, it is imperative…
In the last year or so, we have seen a myriad of sequels released – some of which kept the original games’ composers (Bioshock 2, Mass Effect 2) and some of which did not (Modern Warfare 2, Just Cause 2). Naturally, maintaining the same composer often creates a certain sense of familiarity and continuity within…
After loving the hell out of the Borderlands soundtrack, we had to check in with Gearbox audio lead Raison Varner to learn more about his inspirations for the score and how they managed creating such a cohesive sound with so many composers involved. The game not only featured Varner’s dark ambient contributions, but also the…
Welcome to the first Original Sound Version Original Soundtrack of the Year Awards (The O3 Awards for short)! 2009 has been OSV’s first full year in existence, and it’s been a great year for game music. Since everyone else is pumping out his/her top whatever lists, we thought our lovely readers would be interested to…
We’ve already spoiled the big news that Jake Kaufman is leaving Volition to join Wayforward in Los Angeles next year, but we promised you an interview regarding his work on Red Faction: Guerrilla, and true to our word, here it is. While we had the opportunity to speak with Timothy Wynn regarding his work on…
Yes, it’s true! Jake “virt” Kaufman has confirmed to us in an upcoming OSV interview about his work on Red Faction Guerrilla that he will be moving to the Los Angeles area in January 2010 to work in-house as staff composer and sound designer at Wayforward Technologies, the creators of Shantae and Contra 4 (both…
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