Game Music

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The Watch Dogs OST Has Been Released

Email This Post Share on Facebook The Watch Dogs OST Has Been ReleasedTweet This Post Print This Post 05.27.14 | | Comment?

Just in time for the launch of the long anticipated game Watch Dogs, the soundtrack for the game has received a digital release. The Watch Dogs OST was composed by Brian Reitzell, and features an original score with a heavy emphasis on electronic and ambient synth. The music on the album contains only the original music that Reitzell wrote for the game. You won’t be hearing any of the licensed music, the music heard in game on the car radios for example, on this album.

This is a great way for people to pick up the game’s soundtrack if they decided not to purchase one of the limited special editions of the Watch Dogs game. Currently, the Watch Dogs OST can be purchased digitally on iTunes.

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Game Music, Miscellaneous

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DWELLING OF DUELS – APRIL 2014 FREE MONTH REVIEW

Email This Post Share on Facebook DWELLING OF DUELS – APRIL 2014 FREE MONTH REVIEWTweet This Post Print This Post 05.26.14 | | Comment?

What is a free month?

Nothing but a miserable pile of AWESOME MUSIC, THAT’S WHAT.

The April 2014 edition of Dwelling of Duels failed to disappoint.  Failed miserably at disappointing.  Except for maybe the order in which the songs were placed.

Then again.

Placements in Dwelling of Duels are like points in Who’s Line Is It Anyway?.  The points don’t matter and the placements are hilarious.  Do you know the money I would pay to see the kind of music John Sessions or Mike McShane might be able to come up with if they suddenly decided they wanted to rearrange old video game music?  Yes, I’m that hipster who remembers how much more he enjoyed Clive Anderson than he did Drew Carey.

Alright enough of that.  Onto the songs!

(more…)

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Game Music

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Fill Up on Your Prescription for Sleep (Review)

Email This Post Share on Facebook Fill Up on Your Prescription for Sleep (Review)Tweet This Post Print This Post 05.23.14 | | Comment?

As reported on back last month, Prescription for Sleep: Video Game Lullabies has been released from Scarlet Moon Productions for public consumption. The duo of Norihiko Hibino (Metal Gear Solid) on saxophone and AYAKI tickling the ivories have by their powers combined into GENTLE LOVE to produce an arrangement album that is equal parts soothing and simplistic in execution and make for a delightful ensemble. Utilizing music from both old classics like Donkey Kong Country and newer acclaimed scores like Nier, the album features a good assortment that should be enjoyable to a wide variety of fans.

Although I will say, the album probably should have a warning label about listening while driving at night or operating heavy machinery. It’s not lying in its title at all.

(more…)

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Featured, Game Music

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Piano Opera: Final Fantasy VII/VIII/IX (Review)

Email This Post Share on Facebook Piano Opera: Final Fantasy VII/VIII/IX (Review)Tweet This Post Print This Post 05.20.14 | | 1 Comment

Final Fantasy is a series that has always had a special place in my heart. Part of this is due to the memorable moments of gameplay that I’ve experienced throughout the years, but a big part of what has kept me coming back to the games is the excellent music. Nobuo Uematsu’s music in particular is some of the most memorable music in the franchise. When I first started getting into game music, his tunes were some of the first pieces that I attempted to learn at the piano. The creation of the Piano Collections albums and the later Piano Opera albums were something that I could enjoy both as a gamer and a pianist. After an almost two year hiatus, a brand new Piano Opera album has finally emerged.

Piano Opera: Final Fantasy VII/VIII/IX is the third album in the Piano Opera series. Despite the name, there is no opera involved in these arrangements. The Piano Opera series focuses on arranging the music of the Final Fantasy games for solo piano. The previous two entries focused on the music from Final Fantasy I through VI. The first album featured music from Final Fantasy I, II, and III, while the second covered the music of Final Fantasy IV, V, and VI. For this third installment, Hiroyuki Nakayama returns as piano arranger and performer for the music of Final Fantasy VII, VIII, and IX. The pieces for this collection where selected by Uematsu himself, choosing only four entries from each game. What pieces made the final cut and how did Nakayama approach arranging these pieces for piano? Read on to find out. (more…)

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Chip Music, Miscellaneous

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CarboHydroM’s Prime Legacy Releases Today!

Email This Post Share on Facebook CarboHydroM’s Prime Legacy Releases Today!Tweet This Post Print This Post 05.19.14 | | Comment?

The Amazing Frenchman Cometh! Longtime arrangement artist and fantastic musician Christophe “CarboHydroM” Blondel has just released his newest album “Prime Legacy” for all to soak up in it’s glory!

Prime Legacy is the soundtrack to a fictional STG, in the glory of those games, my favorite genre ever. The story it tells is very ambiguous, as one can tell from the song titles, and embeds possible deeper meaning. It is left open to interpretation on purpose. It’s up to you to let your imagination go wild while listening to it!

The album features 12 tracks of blaring guitars and amazing melody that just drips nostalgic appeal to fans of the old-school SHMUPs of yesteryear. If you haven’t been able to grab it during it’s pre-sale period, it’s now live and ready to download for a few bucks on Bandcamp and Overclocked Records. (Also  a brand-new update to Blondel’s 2005 Link to the Past arrangement “Unsealed” will soon be available for auditory consumption, so keep up on Blondel’s Facebook for updates!).

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Game Music, Indie Music

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Luftrausers OST (Review)

Email This Post Share on Facebook Luftrausers OST (Review)Tweet This Post Print This Post 05.15.14 | | Comment?

A bullet hell arcade shooter set in a fictional post-WWII era world. There’s not one part of Luftrausers, as a game and a concept, that doesn’t make me smile. The game has an old-school Game Boy aesthetic, it can be played in brief sessions, and is both enjoyably fast paced and difficult. In this game, you play as a lone pilot fighting and destroying as many enemy combatants as possible. As you play, you unlock more parts that you can use to customize your vehicle. Each part has its special attributes that drastically change how you play. It’s the very type of game that we’ve come to expect from a developer like Vlambeer. Anyone familiar with their previous games, like Ridiculous Fishing and Super Crate Box, knows that they have a knack for making some excellent arcade style games. Luftrausers is no exception.

The soundtrack for Luftrausers was composed by electro-house artist KOZILEK, aka Jukio Kallio. Luftrausers is actually a sequel to the original Luftrauser game, a smaller scale version of the game that Rami Ismail ended up releasing for free. Luftrausers is a sequel in much the same way that Team Meat’s Super Meat Boy is a sequel to the original Meat Boy. The same basic concepts, but with the production value and complexity cranked up to eleven. KOZILEK wrote the soundtrack for the original Luftrauser, so he returns to bring his composing talents to this newer game. (more…)

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Featured, Game Music

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Piano Opera: Final Fantasy VII/VIII/IX Has Been Released!

Email This Post Share on Facebook Piano Opera: Final Fantasy VII/VIII/IX Has Been Released!Tweet This Post Print This Post 05.13.14 | | Comment?

It’s finally here! The third and long awaited installment of the Piano Opera: Final Fantasy albums has been unleashed to the world. As we reported a few months back, this newest album from Square Enix features piano arrangements by Hiroyuki Nakayama of the Final Fantasy VII, VIII, and IX soundtracks. Pieces featured on this arrange album include “Liberi Fatali,” from Final Fantasy VIII; “Rose of May,” from Final Fantasy IX; and “Those Who Fight Further,” from Final Fantasy VII.

Each album in this series has covered selections of music from three Final Fantasy games. The first of this album series focused on Final Fantasy I, II, and III, while the second entry contained selections from Final Fantasy IV, V, and VI. It should be noted that these piano arrangements are different from the previously released Piano Collections albums. Nakayama’s interpretations of Nobuo Uematsu’s music on these arrange albums are all completely new.

The Piano Opera: Final Fantasy VII/VIII/IX album is currently available on iTunes. For those of you looking for a physical copy of the album, it is currently available on CD Japan. However, it appears that the first press versions of the physical disc, a version that usually comes with a special sleeve case, has already sold out. We will have a review for Piano Opera: Final Fantasy VII/VIII/IX on Original Sound Version in the coming days. Be sure to check back for our full coverage of the album.

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Game Music

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Child of Light OST (Review)

Email This Post Share on Facebook Child of Light OST (Review)Tweet This Post Print This Post 05.09.14 | | Comment?

A soundtrack for a fantasy game that features the piano as the primary instrument? Alright, this soundtrack definitely has my attention. Child of Light is a new fantasy RPG developed by Ubisoft. The game centers around the young Austrian princess Aurora, who wakes up in a strange fantasy world called Lemuria. A force of darkness controlled by a being known as the Black Queen has caused havoc in the world. It’s up to you, and the allies you meet along the way, to recover the sun, moon, and stars to restore order and light to the world. A good portion of the game has you exploring the world of Lemuria and solving the problems of its inhabitants. The game also features an active time battle system, similar to the ones found in the early Final Fantasy games, and an art style that is inspired by the movies of Studio Ghibli and the artwork of Yoshitaka Amano. The game’s atmosphere is similar to that of a fantasy story book, which is appropriate given the story’s subject matter. While it’s presenting you with a typical RPG fantasy story, Child of Light will likely be appreciated by many fans of the genre.

The music for Child of Light was written by Canadian musician Beatrice Martin, aka Coeur de Pirate. She’s known primarily for her talents as a vocalist and pianist, releasing her first solo album Coeur de Pirate back in 2008. Over the past five years she’s received several nominations and a handful of awards for her music. She’s an interesting choice for a videogame music project, being known mostly for her singer-songwriter style of pop music. The Child of Light OST is Martin’s first step into the world of videogame music. So how does this newcomer to the videogame world tackle creating the music for Child of Light? Read on to find out. (more…)

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Miscellaneous

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Help Pixel Noir Push To Its Kickstarter Goal

Email This Post Share on Facebook Help Pixel Noir Push To Its Kickstarter GoalTweet This Post Print This Post 05.06.14 | | Comment?

There is only 5 more days left in the Kickstarter for Pixel Noir from SWDTech, so if you have seen the project’s crowdfunding campaign and were waiting for a good time to pledge, now would be the time.

If you haven’t been privy to Pixel Noir, it’s a JRPG-esque mystery novella under the direction of Kunal Mamudar (The OneUps, The Smash Bros) and with a diverse team of managers and other talent to help support the project. Kunal also provides the soundtrack to the game, with several samples out already to help frame the atmosphere of the prospective game.

The campaign goal is still quite a ways from being met, but the pledge rewards should make it worth it to anyone who loves a good noir story in classic NES/SNES style. Go check out Pixel Noir and help get them in the green!

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Featured, Game Music

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A Composer’s Guide to Game Music (Book Review)

Email This Post Share on Facebook A Composer’s Guide to Game Music (Book Review)Tweet This Post Print This Post 05.02.14 | | 3 Comments

Today Original Sound Version has its first ever book review! You may be wondering why a site focused on videogame music is reviewing a book. Well, this book happens to deal with the process of writing game music as its subject matter. There have been only a handful of books on the subject of composing music for games. Some of them have focused on the technical side of sound production, while others have taken on the business aspect of the job. Today we are looking at a very recent release of the book A Composer’s Guide to Game Music. This new book aims to introduce the reader and aspiring game composers to the many intricacies of composing and incorporating music into a game.

A Composer’s Guide to Game Music comes to us from author and composer Winifred Phillips. Many game music fans may recognize Phillips’s name from her work on several big name game titles. The projects that she has worked on include God of War, Little Big Planet 2, and Assassin’s Creed III: Liberation. She’s also won numerous awards for her work, including five Game Audio Network Guild awards and two Hollywood Music in Media Awards. With so much experience and so many accomplishments in the game music field, we clearly have the right person to guide us through the world of game music composition. Without further ado, let’s take a deeper look at this guide. (more…)

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Featured, Software

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PAX East Preview: Fantasia Music Evolved

Email This Post Share on Facebook PAX East Preview: Fantasia Music EvolvedTweet This Post Print This Post 04.30.14 | | Comment?

For our last PAX East 2014 preview, we are taking a look at Harmonix’s upcoming game Fantasia Music Evolved. While technically this preview was offered off site from the main convention, it was something intended for PAX East attendees and press. This special event was held at the restaurant Trade just a short walk from the main convention and was hosted by Harmonix, Destructoid, and ASTRO Gaming. The event was a chance to showcase the game’s multi-player mode and to announce some of the new pieces being added to the game. Harmonix is a company known for developing the first few Guitar Hero games, Rock Band, and Dance Central. It makes sense that if you wanted to do a music game based off of Disney’s Fantasia, this is probably the group that you want.

Fantasia is a movie that most people are aware of, even if they haven’t seen it. For those of you who aren’t familiar with the film, Fantasia was a film released in 1940 by Walt Disney Productions. The movie is a collection eight animated segments that are artistic interpretations of eight different pieces of classical music. Each segment featured different types of animation and presentations. Some segments like Bach’s “Toccata and Fugue in D Minor” (in the video below) are more abstract, with animation slowly being introduced and eventually taking over the screen.

Others like Beethoven’s “Symphony No. 6 ‘Pastoral’” featured animation with some distinct characters whose actions matched the mood and structure of the music. Finally, other segments featured more fully realized plots that matched the music, such as the well known “Sorcerer’s Apprentice” segment. Fantasia, simply put, is an artistic masterpiece. A beautiful combination of animation and classical music that is considered by many, including myself, to be one of the greatest films that Disney ever created. A collection of eight pieces of animation, inspired by some of the greatest music ever written. So how did Harmonix approach making a game inspired by this movie? Read on to find out. (more…)

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Game Music, Indie Music

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Minecraft – Volume Alpha (Review)

Email This Post Share on Facebook Minecraft – Volume Alpha (Review)Tweet This Post Print This Post 04.29.14 | | Comment?

I have a major problem with the Minecraft – Volume Alpha album, and it’s this: I think this has to be one of the most difficult albums I have ever had the pleasure to review. Don’t get me wrong, it’s a wonderful achievement, but the music is so tied up with my memories of the game, and a general feeling of nostalgia, that it’s hard to separate the music from the game itself. I’ve spent far too much time sitting at my desk, wondering if the music is good because the game is so amazing, or if the music is good in its own right. Each time I listen to a track I remember an amazing moment in the game: That bit when I discovered an abandon mine, the bit when I almost died after discovering a skeleton dungeon . . . and loved it, or the immense pleasure of building my own home. This album evokes very strong emotions that few games manage to master, or even hint at, and it is for this reason that I’ve had such difficulty with the review. However, after much soul searching, I think I’ve managed to separate the game and its music.

So, how do you represent the vast world of Minecraft in music form? The answer, I think, is that you don’t. Technically you could have had an American pioneer style of music, or maybe completely 8-bit, to match the retro art style. But that’s not what German composer Daniel Rosenfeld (AKA C418) has gone for. He has gone, strangely enough, for lullabies. Simple yet beautiful melodies and harmonies that are almost childlike in their simplicity and execution. And it works! I’m not sure why, but somehow his music perfectly complements the game in such a way that without it the game would be seriously disadvantaged. Though the game is mostly music free, I literally couldn’t imagine the game without the soft music drifting in and out as I play. (more…)

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