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Slime-san features a huge roster of Chiptune Artists

Slime-san features a huge roster of Chiptune Artists

Slime-san [1] is an upcoming pixelart platformer with a striking visual style and a collaborative chiptune soundtrack to match. The blue-and-white toned visuals are highlighted by oozing crimson and lime, calling to mind a custom palette on the Super Game Boy. Accompanying the wild looks and precision gameplay that’s in the vein of Super Meat Boy is a playlist of over 20 songs from 13 chiptune artists. Those artists include Richard Gould [2], Adhesive Wombat [3], Mischa Perella [4], FantomenK [5], Meganeko [6], Kommisar [7], Tiasu [8], Lumena-tan [9], Kubbi [10], Carl Clark [11], Inverse Phase [12], Saad Akter Ali [13], and Michael Miller [14].

“The music complements the game’s pixel art aesthetic but each track was also designed with a certain gameplay aspect in mind,” explains Fabraz’s Fabian Rastorfer. “We wanted to create a soundtrack that is worth the price of admission alone, and I think we’ve accomplished that.”

There will be a digital soundtrack available when the game launches [15] on April 7th but developer Fabraz [16] has also teamed up with Black Screen Records to offer a 2-LP vinyl edition [17]. The (s)lime green set will be available to pre-order between April 7th and the 9th. Your purchase also includes a free Steam code for the game as well as the digital version of the soundtrack to enjoy while waiting for the vinyl to ship out in early June.

You can sample the entire tracklist in the video [18] above and be sure to take a look at the game in action [19] to see that color palette really pop.