Jon Everist recently tweeted that his soundtrack to Shadowrun: Dragonfall Director’s Cut will be coming to Bandcamp on March 1, 2016. You can preview the tracks that will be featured on the album below.
The game was released prior to Shadowrun: Hong Kong, but from what I’ve listened to the music is of the same calibre. You can read my review of Shadowrun:Hong Konghere, I also chose Jon Everist composer of the year for 2015.
I’m hoping that there will be physical release of album on CD. Stay tuned to OSV for further news on the album’s release. Have you played Shadowrun: Dragonfall Director’s Cut? What did you think of the music?
Already on its way to becoming 2016’s first critical darling, Night School Studio’s OXENFREE and its soundtrack are available now. It’s a gorgeous looking 2D adventure game that mixes coming-of-age teen drama with supernatural horror. Co-founded by Adam Hines who’s worked with Telltale Games on their story-driven adventures, OXENFREE is about a group of teens meeting on an island and stumbling onto its dark secret.
Setting the tone for both awkward teen conversations and spooky revelations is a soundtrack by C. Andrew Rohrmann who also goes by Scntfc. Rather than leaning on typical horror movie/game themes, the music is layered with drawling, discordant electronic soundspaces. It’s not unlike Disasterpeace’s soundtrack for Fez but Scntfc lays on some great beats and mischievous melodies on several tracks.
Unraveling the game’s mystery revolves around tuning an old radio to “frequencies from stations that don’t exist”. Engadget’s write-up on the game has revealed there’s a real-world mystery hiding in those frequencies and you can hear just a little bit of that in the soundtrack. Whether there’s a real secret to decode in the music or not, the distorted samples and sounds add plenty of unease while remaining listenable. It’s not like a horror movie score you’d only bust out at Halloween. I’ve only sampled about half of it so far but this is an album I could see myself listening to just about any time.
OXENFREE and its soundtrack are available now. The game is out on Steam and Xbox One for $19.99 and the soundtrack is available on Bandcamp for $7. Check out the trailer and the soundtrack embedded above and let us know what you think.
The ZEN ALBATROSS is different from your average albatross. You see, the ancient mariner has nothin’ on him. Nor do invasive government spy agencies. Confused yet? You need to get to know ZEN ALBATROSS then. This bird is a master of cryptography, and he is also good at dodging the slings and arrows of would-be seafaring jerk wads.
My single favorite chip music album from 2010 was a double-single featuring “Mastada Gestalt” and “April 10,” both songs by ZEN ALBATROSS. Since then, we’ve heard precious little from him. Now he’s back with a new EP (almost 30 minutes long), which you can get digitally or on cassette tape via the artist’s Bandcamp page.
This new EP, “SIGINT,” is a head trip from start to finish. Interested in the finer details? Keep on reading… (more…)
Prolific electronic composer, Shiryu, has had one helluva year. I’ve seen his name and new releases on almost every visit I’ve made to Bandcamp’s video game page over the months. From original works to commemorative albums and themed compilations of his existing tracks (like Age of Shmup, Age of Ninja and Age of Vampire) he’s released more music in 2015 than anyone else I’ve seen.
He’s capped it off with Melodies from Video Games Past, a 12-track commission project that spiraled to 50 songs with over 2 hours of music. Included are all-new arrangements of fan favorites including Turrican, Street Fighter, Agony, Metroid, Sonic, Axelay, F-Zero, Galaxy Force and so many more.
“If you are familiar with my precious “Shiryu’s Arcade” ten LP project, you will recognize most of these tracks, but please note they were all made from scratch for this special release. Yep, these fifty tracks are all baked fresh! Even if this was a commission LP for someone, I want to publicly state that I refused payment. I’m not making anything out of this except for the coins people give me over [on] Bandcamp.
I just want everyone who listens to it get some nostalgic goose bump and get reminded some awesome memories of simpler times. Hope you enjoy listening as much as I enjoyed making it. Happy holidays and… see in 2016?”
To further extend the holiday cheer, Shiryu’s offering up a 50% discount on all of his sprawling Bandcamp discography. Just use the promo code “shiryu_is_xmas_king” on checkout. The code is good from now through January 4th, 2016.
If you ever wondered what would happen if Eggman (still Robotnik for some of us), Bowser, Ganon and Sephiroth managed to one day meet and combined their evil forces, you now have your answer: they’d form a boy band. Because what’s more nefarious than that?
Big Bad Bosses (or B3) is the collaboration between game composer Jake Kaufman (Shovel Knight, Contra 4) and a slew of faces from across the gaming community, such as Jirard Khalil (Big Bow) of the Completionist and Super Beard Bros, Nathan Smith (Sephy) of Nate Wants to Battle, Alex Faciane (Ronik) of The Dex and Super Beard Bros, Satchell Drakes (G-Ca$h) of Satchbags Goods, and several special guests. Their first album, Power Overhwhelming, features the team parodying some of gaming’s most recognizable baddies as they rap and chatter their laments of being the bad guys. You can get a taste of their antic in their released music video, “I’m the Boss”.
“Big Bad Bosses has been in the works for a long while. I’ve been wanting to work with Jake Kaufman for years, and after hearing the Shovel Knight soundtrack I knew it was time. I always thought it would be funny yet endearing to see into the hearts of the most famous videogame villains and to try to understand how they feel in the form of song, and the album came together better than anyone involved could have imagined.” – Jirard “Big Bow” Khalil
Power Overwhelming features ten tracks with a bunch of guests, including Grant Kirkhope (Banjo Kazooie), Arin “Egoraptor” Hanson (Game Grumps), DJ Cutman and a bunch more. The album can be purchased on iTunes and Bandcamp. For more, check out the official Big Bad Bosses website.
Chiptune artist and overall talented guy Samuel “Shnabubula” Ascher-Weiss has put his entire bandcamp discography on sale for the holidays, at a discount of 90% off the total of all 18 of his albums. Having released his newest album Sued for Christmas (I’m hoping that’s not the actual reason for the sale but we don’t judge here), which features his own spin on Christmas classics, he posted the following within the album’s page:
Please do not pay for this album. Upon the suggestion of a close friend I recorded and uploaded an album that has a price so that I can get in on all of the fun of releasing my entire discography at a discount!!!!<+100 more exclamation points> – Shnabubula
His previous albums feature a bevy of chiptune music inspired by oldschool NES and SNES tunes such as SNESology, as well as composing for indie games such as Americana Dawn. You can check out his entire music library and grab yourself some fun music for the season.
If you’ve fallen down the Hotline Miami hole thanks to a recent sale or if you’re just in the mood for some new synthwave, French electronic artist, Dubmood, might have your next new album. Dubmood contributed the track “Richard” to Hotline Miami 2: Wrong Number but has also produced several demo tracks that were unused in the final game. With those tracks as a basis — and taking inspiration from the mood and soundscapes of Hotline Miami — Dubmood has created the original album, Force De Frappe. Releasing December 21st on the Data Airlines label, the album will be available in all your favorite retro formats with a unique mix of the music on each.
The $18 vinyl release includes a premium cardboard sleeve, folded A2 poster and extended versions of 9 tracks. The $10 cassette tape is being produced in one of the world’s last cassette tape plants and also contains a unique mix plus 3 tracks not available in any other format. For those interested in the story behind the music the cassette tape also comes with a unique printed epilogue. The $10 CD album is being packaged inside a 5.25” floppy disc shell in both black and white and contains the album’s full 14 tracks. Finally, there’s the 14-track digital version which is also included with all the physical releases so no matter how you buy Force De Frappe you still get the full musical experience.
Of the music’s design, Dubmood explains, “When [Hotline Miami Co-Creator Dennis Wedin] approached me about working on Hotline Miami 2, he asked if I could do something more along the lines of a film soundtrack. The creative process for the game was inspired by the generation of ’80s movies that in Sweden are known as ‘VHS-Violence’ or ‘Video-Violence,’ like Robocop, Escape from New York, the Mortal Kombat movies, etc., so with the unused demo submissions I had created, it was easy to sequence them together with new tracks to create a movie scenario because they weren’t written to accompany just a level, menu or boss fight. In that way, this album tells a story, setting the stage of a dark, cold and dystopic Gothenburg at the brink of nuclear war.”
You can pre-order the album and all of its limited edition physical releases now on the official Bandcamp page.
Adding to your Black Friday Deals of the weekend, from now until Cyber Monday, the whole library of game music albums released under Scarlet Moon Records is on sale at the “Name Your Price” level. This includes Saturday Morning RPG by Vince DiCola and Kenny Meriedeth, the soundtracks to Silent Horror and Dragon Fantasy Book II by Dale North, and the original and arranged soundtracks to Monarch: Heroes of a New Age by Goomin Nam & several guest artists!
You can check out the entire catalog of albums on Scarlet Moon’s Bandcamp page and get in on the savings.
I have listened to the Shadowrun :Hong Kong at least 5 times since I received a digital copy to review. The soundtrack spans 28 tracks and is spread across 2 CDs in its physical release.
The music itself is very melodic, uses a variety of instruments combined with unique sounds, and overall presents a very engaging listening experience. Read on to see my thoughts about what I loved so much about this soundtrack and hear some must listen tracks.
Back when I was writing that review of the Super Chibi Knight soundtrack I happened upon a similarly titled, but totally unrelated track on Bandcamp called “Super Chibi Robo”. With the release of his latest adventure in Chibi-Robo: Zip Lash for the 3DS I figured it was finally time to post about it. Because how crazy is it that a non-nerdcore, comedy duo from Boston would latch onto an overlooked GameCube game and make a song about it five years after its release?
It isn’t just the context that surprised me, the song is really quite good. It outlines many of the game’s bizarre characters and their even more bizarre goals in detail that only a true Chibi fan could compose. Musically, it’s quite different with a dark synth and guitar duo backed up by crisp percussion programming and a tinny vocal filter. To me it feels like an homage to the sounds of the 80’s but regardless of influence or inspiration it sounds great.
Give it a listen and let us know what you think about the song or Chibi-Robo in general in the comments.
Chris Huelsbeck, composer of many Commodore games back in the heyday of the console such as Turrican, Great Giana Sisters (and its modern iteration, Twisted Dreams) and Apidya has released an album comprised of original recordings created using the Commodore 64 hardware.
The SID Anthology Vol. 1 is a thoroughly “mixed and mastered to be enjoyed on modern stereo systems as well as headphones while still preserving the vibe of the original hardware, this C64 music can now be experienced in previously unheard quality.” Given Huelsbeck’s history with the sound hardware of not only the Commodore 64, but also the Commodore Amiga, it’s familiar territory for the composer.
The 13-track album can be purchased on Bandcamp for $6.99. The fact that this is volume one would seem to indicate that this will be something Huelsbeck hopes to continue with, so fans should likely keep an eye out for future installments if this one tickles your fancy.
The original PlayStation may have celebrated its 20th anniversary last December in Japan, but for me — an American teenager at the time — it’s September 9th, 1995 that I remember most fondly. Even before the console was out it was turning me on to new music. The “Hear it Now, Play it Later” demo disc I got for pre-ordering the console introduced me to the likes of Korn, Mother May I and Dag and even included uncredited tracks from Tommy Tallarico. After the launch it was a constant stream of new favorites with soundtracks in every style represented.
But just like Sony’s push to bypass 2D games and focus on the PlayStation’s polygonal power, there wasn’t a lot of classic 16-bit style music to be heard. Some developers did choose to render their music with the PlayStation sound hardware but the cool factor of “CD Quality Sound” was hard to ignore. It wasn’t exclusive to PlayStation — CD-based consoles had been around for nearly a decade in 1995 — but almost unanimously the sound was more like “real music” than the proverbial “bleeps and bloops” of the games that came before them. That was a powerful moment for gaming’s mainstream acceptance with graphics and music that leapt farther towards reality.
With that in mind it’s a little ironic to hear flagship PlayStation themes done in a chiptune style but it makes for an equally striking testament to how far things have come. That’s what Shiryu has done to commemorate the PlayStation’s 20th anniversary with the album PSXX. It’s a great listen that’s sure to touch at least one PlayStation classic you’ll recognize. I also found myself impressed with renditions of the atmospheric music from Tenchu, Resident Evil and Tomb Raider.
It’s an unexpectedly fitting way to remember the PlayStation on this anniversary of its North American debut and a great remix collection for any other day. PSXX is available now for €4 on Shiryu’s Bandcamp page. If you’d like to reminisce about the days of the PlayStation or just dream up other games you’d love to hear chiptuned, let us know in the comments.