Deadly Creatures is one of those Wii casualties that deserved more attention than it received. While it appeared to be your typical 3D action platformer on the surface, there were a number of innovations that made it a worthwhile experience for those looking to get more out of their Wii. What I found particularly interesting was the game’s sound, both in terms of music and sound design.
The world of Deadly Creatures is experienced through the perspective of the a tarantula or scorpion, but the story is told through overheard conversations of humans that appear throughout the game. A pretty unique concept. And the music? It’s not what you’d expect, as it blends indistinctly into the sound effects and dark atmosphere generated by the visuals. Fortunately we’ve been able to catch up with Dave Lowmiller at Rainbow Studios to discuss his “music” for the game, which is an interesting discussion about blurring the lines between soundtrack and sound design. I highly recommend checking this one out on iTunes to get an idea of what it’s all about if you didn’t play the game.
Hit the jump for our interview with Deadly Creatures audio lead, Dave Lowmiller. (more…)