The classic, simple sounds of the Nintendo Entertainment System (NES) from the era of 8-bit video game music are for many, including myself, very nostalgic and heartwarming. This is where it all began! Video games have come so far from these original beeps and boops; now there are live orchestras performing this music, sometimes in the game itself, and they even tour around the world to perform. Many people love these sounds and music for the memories they hold, but even so, they may not want to listen to them regularly when they’re not playing these games. And if you play an original NES tune for anyone who doesn’t have similar cherished memories of sitting around playing video games while their mothers begged them to go outside, they’ll probably cringe at the cacophony of fake, electronic noise that you’re subjecting them to. Chances are they will be bewildered that anyone would enjoy such a thing or find value in it, even if they’re too polite to say so.
I am one of the folks who believes that there is a lot to be admired about the music from the 8-bit era of video games, and I believe that there is a lot that contemporary composers can learn from this body of work. If you listen closely, you can hear how composers writing for the NES learned to treat these sounds as instruments, not just sounds, and how they managed to create music, instead of just noise.