Coming soon from OCRemix: Super Mario RPG: Window to the Stars, a digital 3CD described by them as a tribute album to the music of one of the greatest RPG’s ever created. OC Remix has released a trailer for the album which you can watch below.
Although the release date has only been listed as 2017, you can view the full track listing on the video game music database here. Keep your eyes on OCremix’s site for this upcoming release.
Do you think Super Mario RPG is one of the greatest RPG’s ever created? How about it’s soundtrack?
Just like they did last year for Mario’s 30th anniversary, Nintendo has just released a massive 2-disc album chronicling the history of the Legend of Zelda series. The 30th Anniversary: The Legend of Zelda Game Music Collection contains 93 tracks and hits every major release in the series including the Game Boy Color editions and the most recent installment of Tri Force Heroes. The first pressing also comes in a deluxe package with sixteen interchangeable covers, one representing each entry in the series. Play-Asia still has copies available for $38.99 as of this writing.
And if you’re in the mood to reminisce about the Zelda’s of yore while listening you can pick up the dazzling Legend of Zelda Hyrule Graphics 30th Anniversary Book for $54.99. It’s filled with over 2,000 character images and illustrations from the same landmark entries in the series as the music album.
Check out some more details on the album from vgmdb and some images from the art book inside.
On February 19, 2016, Nintendo finally announced the track listing for the upcoming Legend of Zelda Twilight Princess HD Sound Selection . The album will contain a total of 20 tracks composed by Toru Minegishi, Asuka Ohta, and Koji Kondo which are listed below. This is 13 more than what was previously released on the Official Soundtrack during the game’s initial release on Nintendo Wii and Gamecube. In addition, to the additional tracks according to Nintendo all of the music on this CD has been remastered.
2. Teaser Music #1
3. Ordon Village
4. Midna’s Theme
5. Hyrule Field (Main Theme)
6. Light Spirit
7. Kakariko Village
8. Death Mountain
9. Queen Rutela’s Theme
10. Lake Hylia
11. Boss Battle Part 3
12. Midna’s Desperation
13. Sacred Grove
14. Malo Mart
15. Ilia’s Theme
16. Hidden Village
17. Princess Zelda’s Theme
18. Final Battle Part 4
19. Staff Roll Part 1
20. Teaser Music #2
Nintendo Japan has posted 20 second samples of all of the tracks on their website which you can sample here.
What do you think of the music they decided to include on the album? Is there a track that you would have liked to have been on this CD?
On November 12, 2015 Nintendo announced that The Legend of Zelda Twilight Princess HD would be released on March 4, 2016. What caught my eye was that as a pre-order bonus they were offering a copy of the Official Soundtrack to the game. An entry has already been added to the Video Game Music Database for the soundtrack. At this time it is unknown if the soundtrack will be a re-release of the previous 7 track official soundtrack, or something of greater length showcase more of the game’s excellent music by Toru Minegishi, Asuka Ohta, and Koji Kondo.
You can watch the announcement video below thanks to GameXplain which also features a brief clip from the new Legend of Zelda WiiU to be released sometime in 2016.
Is this something you’ll be pre-ordering solely to get your hands on that soundtrack? I’m considering it! Please share your thoughts on this exciting upcoming release.
Not content with just one musical memorial to celebrate Super Mario’s 30th anniversary, Nintendo has announced a live performance to be held in Osaka and Tokyo on September 20th and 21st. The live shows will feature original arrangements of Super Mario Bros. themes performed by the “Super Mario Special Band”. And what a special band it is!
According to the translation the members include anime composer Sasaji Masanori serving as music director and keyboardist, with numerous Japanese jazz musicians filling all the seats. Just a few of the members include Tanaka Shingo, from T-SQUARE on Bass; Asa-Chang, from Tokyo Ska Paradise Orchestra on Drums; Asari Katsuhisa, from Jazz Trombone Quartet VOLTZ on Bass Trombone; famed Japanese violinist Sayaka Shoji; and many more.
You can get a taste for the show’s style in the rehearsal promo above but surely Nintendo will be releasing a recording of the full performance at some point. Much easier to acquire is Nintendo’s other anniversary offering, the two-disc 30th Anniversary Super Mario Bros. Music album which was released on September 13th.
For this week’s arrangement, we turn to a piece of game music that has had a fair number of interpretations. The track “Dire, Dire Docks” from Super Mario 64 was originally composed by Koji Kondo and has been a favorite of many remixers, arrangers, and game music lovers since its creation.
Today’s Arrangement of the Week is a rock cover of “Dire, Dire Docks” by Leandro Abreu titled “Sunken Ship.” This piece was originally written for Dwelling of Duels: Water Month back in May of last year. It would later find a home on OC ReMix.
The opening of the arrangement actually gives the impression that this may be a more electronic synth remix, with an electric piano and atmospheric effects starting the track off. But soon a clean electric guitar comes in with the familiar “Dire, Dire Docks” melody. An electric bass soon joins in with percussion, which helps give the track just a bit more energy.
What I like about this particular arrangement is how light and relaxing it remains. The guitar and bass mixed with the electric piano, synth effects, and string pads creates an energetic but calming tone. It also matches the mood of the original track quite well. Even when the guitar takes a solo around 2’20” the piece is still upbeat and pleasant, never sounding overly aggressive or overdriven. Overall, a wonderful interpretation of a beloved Nintendo piece.
Have any favorite covers, remixes, or arrangements of “Dire Dire Docks” that you’d like share? Let us know in the comments below. You can check out Leandro Abreu’s “Sunken Ship” on OC ReMix.
If you’re one of the older members of our generation, you probably know what vinyl is. For the younger kids, vinyl is the older brother of the CD (compact disk) – that physical medium that predates your fancy MP3 players and iPhones. (Man, I’m old.) They’re also commonly referred to as “records”.
So now that you have had the history lesson, you might not be aware that vinyl has not exactly gone the way of the dinosaur. What used to be a neat hobby for collectors of older-style medium has seemed to have a resurgence within the past few years, and one of the things that seems to be included within this return to a simpler time of music-listening is video game music.
Get ready for another round of symphonic arrangements of your favorite Zelda tunes. The Legend of Zelda: Symphony of the Goddesses tour has announced its locations and dates for next year. Starting in January of 2015, the orchestral concert series will be visiting several locations in Europe and North America.
This latest program, titled Symphony of the Goddesses – Master Quest, will cover pieces from Majora’s Mask, Wind Waker, A Link Between Worlds, and more. Tickets are on sale for some of the first concerts on the tour, with sales for the other locations set to begin later this month and next year. For a full list of the concert dates and locations, as well as information on the music program, be sure to check out the Symphony of the Goddesseswebsite.
Ever since Super Mario Galaxy, Mario music has really pushed the frontier of what game music can be at its best. In my mind, the music from Super Mario Galaxy was on par, no, better than most film music! Mahito Yokota composed a distinctive soundtrack that expertly enhanced the gameplay, while at the same time perfectly working as music in its own right. Super Mario Galaxy 2 continued this tradition and The Legend of Zelda – Skyward Sword is possibly the best game soundtrack ever composed. So; when I sat down to listen to Super Mario 3D World, it was with the expectation of another beautifully performed, expertly recorded and wonderfully composed soundtrack that I have come to expect from Yokota. And to an extent, I was not disappointed.
However, when I started listening to the music, I was initially disappointed. I can tell that the track list follows the appearance of the in-game music, and as a result, the first 2 tracks are short, simple and not very inspiring. The music really gets going with “Super Bell Hill,” track 3, with what will be the main theme of the game, and sets the Big Band/Jazz/Electronic style of the music that is a slight departure from the fully orchestral Super Mario Galaxy. I’m not too sure about the main theme myself. It’s rehashed endlessly throughout the game, and I feel it’s not strong enough to warrant the level of attention it gets. However, the track is pleasant and upbeat, and it is nice to listen to. “Cave” is a cool remix of the “Underground Theme” from the original Super Mario Bros game and I love it when the live brass comes in at the drop, 0:51. (more…)
In the past couple of months, there have been a surge of concerts that have blown audiences away. This concert series is not a mixed bag of video game music like Video Games Live or PLAY! A Video Game Symphony, but focuses on one game series – The Legend of Zelda. Having been to many video game concerts myself, I have not run into an official video game concert where the music director actually arranged the music specifically for a 100+ piece orchestra. Not even the Final Fantasy concerts (“Dear Friends” “More Friends” “Distant Worlds”) hit that mark as they were (mostly) just live performances of arrangements made for previous albums. The music was always there, they just brought together musicians and perform the pieces live. But this is where The Legend of Zelda: Symphony of The Goddesses hits an entirely new realm of concerts for Americans: instead of ripping the music from the video game, or old work being replayed, why not arrange an entirely new piece for the audience?
Recently, I had a chance to talk with the man who arranged the music for these Zelda concerts, Chad Seiter, a man who has put a lot of hard work into the arrangements. I sat down with him at his concert at E3, he was nice enough to share his passion and love for what he called The legend of Zelda: Symphony of The Goddesses.
I can’t believe this concert has already come and gone. Announced at E3 back in June, it seemed like we’d all be waiting forever for the October 21, 2011 date of the North American performance of The Legend of Zelda 25th Anniversary Symphony, but the evening has passed, leaving those in attendance with memories that will last a life time.
It was a perfect evening all around, from the festivities leading up to the show, the energetic atmosphere as fans mingled and shared their favorite Zelda memories with one another as lines snaked around the block, and on to the engaging and often emotional arrangements that had every member in the sold out crowd on their feet at the end of the show: it was a night to remember.
Find out what was played and why you should have been there after the jump. (more…)
There has been a lot of talk about the Play for Japan album, a project spearheaded by Grasshopper Manufacture’s Akira Yamaoka. The album was devised by Yamaoka to raise funds for the victims of the horrific earthquake and ensuing tsunami that struck Japan in March of this year, and to help him with this effort, he recruited many of the top game composers from within Japan and abroad.
In fact, I’d say this is the most impressive artist list ever assembled, surpassing even Otomedius and the Premium Arrange album series by far. But does the music live up to the names associated with the project?
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