Slime-san is an upcoming pixelart platformer with a striking visual style and a collaborative chiptune soundtrack to match. The blue-and-white toned visuals are highlighted by oozing crimson and lime, calling to mind a custom palette on the Super Game Boy. Accompanying the wild looks and precision gameplay that’s in the vein of Super Meat Boy is a playlist of over 20 songs from 13 chiptune artists. Those artists include Richard Gould, Adhesive Wombat, Mischa Perella, FantomenK, Meganeko, Kommisar, Tiasu, Lumena-tan, Kubbi, Carl Clark, Inverse Phase, Saad Akter Ali, and Michael Miller.
“The music complements the game’s pixel art aesthetic but each track was also designed with a certain gameplay aspect in mind,” explains Fabraz’s Fabian Rastorfer. “We wanted to create a soundtrack that is worth the price of admission alone, and I think we’ve accomplished that.”
There will be a digital soundtrack available when the game launches on April 7th but developer Fabraz has also teamed up with Black Screen Records to offer a 2-LP vinyl edition. The (s)lime green set will be available to pre-order between April 7th and the 9th. Your purchase also includes a free Steam code for the game as well as the digital version of the soundtrack to enjoy while waiting for the vinyl to ship out in early June.