Game Music, Music Production

Take A Behind-the-Scenes Look at Broken Age’s Music and Audio

April 14, 2015 | | Comment? Share thison Facebook Take A Behind-the-Scenes Look at Broken Age’s Music and Audioon Twitter

As part of the backer updates on the Double Fine Adventure Kickstarter project, the game’s development process has been documented in a video series by 2 Player Productions. The multi-part documentary includes interviews with the staff, at various points of Broken Age‘s development cycle, and behind-the-scenes footage of the creation process. A select number of episodes feature content about the game audio side of Broken Age‘s production. The first fourteen episodes of the documentary are now available to non-backers on the Double Fine YouTube channel.

(The Melbourne Symphony Orchestra performing “Battle at Shellmound”)

Part of Episode 11, “Ship It,” takes viewers to Peter McConnell’s studio as he writes music for one of Broken Age’s cutscenes and explains his process for composing and finding inspiration for his music. There’s even more game audio covered in Episode 13, “Crash Landing a Plane.” This episode features Camden Stoddard and the rest of the Double Fine audio team working on foley and sound design, while McConnell works with the Melbourne Symphony Orchestra to record some of the larger orchestral pieces for the soundtrack.

If you haven’t had the chance to watch the Double Fine Adventure documentary, it’s a fascinating look at the development of the first part of Broken Age. The episodes mentioned above are highly recommended viewing, especially if you’re a fan of the game’s music and audio. Be sure to check those episodes out, and the complete documentary itself.

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