Game Music, Indie Music

Go Behind The Scenes with Wilbert Roget II on Scoring ANEW: The Distant Light

February 28, 2017 | | Comment? Share thison Facebook Go Behind The Scenes with Wilbert Roget II on Scoring ANEW: The Distant Lighton Twitter

A little over a week ago OSV reported on the launch of Resonator Game’s Kickstarter campaign for Anew: The Distant Light. Gamasutra recently posted a video interview with composer Wilbert Roget II on his work, you can find their original post here.

The interview is conducted by Jeff Spoonhower who is the Art Director for Anew: The Distant Light.  Jeff and Will discuss how they came together on the project, their working relationship, where they find creative inspiration, and much more.  My favorite segment was “Using themes to convey emotion” and the composer’s non-traditional thoughts on how to approach the alien theme. You can find the full index of the video interview below:

Video Index:

0:17 – Introductions
0:45 – Initial contact, starting up on the project
6:00 – Musical inspirations, influences on the game
14:08 – Giving yourself enough time to create something unique
19:10 – Using themes to convey emotion, and to tell a story
24:45 – The working relationship between developer and composer
29:50 – Art inspiring music, music inspiring art
37:40 – What we like to listen to
41:15 – Reaper composition workflow demo

The Kickstarter campaign is still ongoing and there’s still time to support what sounds like an incredible soundtrack to a compelling game. You can find the whole details of the campaign here which at time of writing is just about two thirds funded.

What did you think of the interview with composer Wilbert Roget II?

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