Baltimore’s native game music festival Bit Gen Gamer Fest is returning for it’s 12th iteration this year on July 28th – 30th at the Ottobar.
Bit Gen Gamer Fest, Baltimore’s massive homegrown day-long video game music festival returns for its 12th year to explode your mind with a monstrous lineup of 16 musical acts from all across the country, collected under one roof for a full day of video game music MAYHEM! Enjoy a diverse selection of bands ranging from metal, chiptune, hip-hop, rock, and more while punishing baddies and setting the high score on a curated selection of home console and arcade games.
Launching the event with a solid lineup, the current performers scheduled to play are:
Started in 2005 in Baltimore as a small celebration of game music created by John DeCampos and Chris Baines of former VGM band Entertainment System, Bit Gen grew into a yearly local event. In 2013, it was acquired by MAGFest and became a subsidiary event of the brand, though it still remained under it’s own label.
You can check out more information about Bit Gen XII and purchase advance tickets on the event’s Facebook page.
Last October Michael posted a roundup of composers who have turned to Twitch and YouTube to broadcast their music creation process to the world. Among them was FTL composer, Ben Prunty, who began streaming the regularly scheduled Music Workbench series earlier this year. Whether you tuned in or not, the results of his streams have now been compiled on the new, free album titled Music Workbench.
“During Music Workbench, I make music live on twitch, talk about my creative and technical processes, and answer questions from viewers. The purpose of the show is to help demystify the music production process, which too often is seen as pure wizardry.”
The album offers five tracks that were created during live streams and highlight Prunty’s ethereal electronic style with some nice surprises and deviations to mix things up. There’s also the track “Going to Market” which was created off the air and added as a bonus track. You can grab the album for free from Bandcamp and join Ben Prunty’s Music Workbench streams every Saturday at 2pm PST on Twitch.
SERASYMPHONY who performed several live concerts of both the Japanese and North American Sailor Moon music released SERASYMPHONY II: HALF MOON on March 7, 2017. The 23 minute album features a symphony orchestra performing re-orchestrated music and songs from the DiC North American version of Sailor Moon. Featuring the Kacey Cardin and iconiQ The Soundtrack Orchestra.
The composers featured on the album include John Miyagi Author, Michael Benghiat, Bobbie Lee Crow III, Andy Heyward, Tetsuya Komoro, Monroe Michaels, Kanako Oda, Evan Roberts, and Bob Summers.
The Track List Includes:
1. In the Name of the Moon (includes “Moon Crystal Power” and “Moon Prism Power”)
2. Moonlight Legend
3. The Power of Love
4. Tuxedo Knight (includes “Silver Millennium” and “Tuxedo Mask Theme”)
6. Fight! Sailor Scouts (includes “Sailor Jupiter” and “Outer Scouts Theme”)
7. My Only Love
If you watched the Sailor Moon show in the 90’s this is an album for you. The album is available on Amazon Music, Google Play, and Spotify or can be purchased on iTunes for $6.99. You can find all of those links at SERASYMPHONY’s store.
Were you a fan of the music in the North American version of Sailor Moon?
The video game music scene is a vast one, with a growing community that continues to bolster itself regularly. Certainly with events whose core is centered around video game music, such as MAGFest and Gamer’s Rhapsody, as well as the niche industry of game music expanding through both fan projects and composer collaborations, new names pop up in the scene regularly. This is especially true with new performers and bands that dedicate themselves to the celebration of video game music.
Enter Moiré Effect. What is Moiré Effect? Well, ask a visualist and it’s the spacing effect when two sets of patterns are laid on top of one another. So, what does this have to do with video game music? According to the band, it didn’t start out with a dedication to games music and beyond.
Pat did an interview with the composers of the indie game Cosmic Star Heroine this past fall with a giveaway of some of the game’s soundtrack to a few lucky individuals. Now that the game’s OST is available for purchase on the HyderDuck SoundWorks Bandcamp, we have a few extra codes to throw out to a few additional lucky readers!
Greybox, has just released their second developer video for RiME, an upcoming game for XBOX One, PS4 and Nintendo Switch. In the video the developers discuss the art and design of the game, as well as the music and audio design. The video runs just under 10 minutes, and the discussion about the game’s music begins at 4:56. The developers talk about the game’s island as a character that tells the story of the game. In the video the music is described as a masterpiece that conveys the story arc and in game relationships. They also describe the music as having thematic adaptions to the player’s actions, and that the music ‘completes’ RiME.
David Garcia the composer is shown in the video offering some thoughts on his approach to creating the music. On April 6, 2017, Greybox also posted an excerpt of David Garcia’s score titled “Alone in the Light” which you can listen to below. There is also a link on the official YouTube video to download the sheet music.
Fans of shmups with bright colors and a sizable help of Gradius-like gameplay should take a look at the recently released Switch game, Graceful Explosion Machine. (A contradictory title that somehow works well with the content.) You can also now purchase the game’s soundtrack, courtesy of the composer Robby Duguay. (Fate Tectonics, Kim Magikal)
The Graceful Explosion Machine Original Soundtrack features 17 tracks of chiptune music that accompany the colorful chaos of the gameplay. The alien-like, otherworldly synth tunes compliment the intensity of space fighting through the various stages. Each “stage” features four subsections with variations of the stage main melody.
The music reflects Duguay’s previous thoughts on dynamic music in his compositions.
When I was composing the soundtrack for Fate Tectonics, I saw a major opportunity to make the music dynamically follow the player’s progress. I set out to make all the different elements of the game into a member of an ensemble, and let the gameplay dictate how those parts would be heard.
Thanks everyone for supporting us during the GEM launch. It’s the biggest OST I’ve released yet and I appreciate all the tweets, ❤️s & RTs 🙌
Last Week Sony announced the WipEout Omega Collection which will be coming to PlayStation 4 June 6 in North America, and a day later in Europe. Sony is reporting that the game will feature all the tracks & ships from WipEout HD, Fury and 2048 together for the first time. What caught our interest is that there will be new music included this new release.
In addition to remastering all of the sound effects so WipEout sounds better than ever before, we’ve also added 28 licensed music tracks from famous musical artists. Pilot your favourite ships to killer tunes from Swedish House Mafia, Chemical Brothers and The Prodigy. Pre-ordering the game will earn you an exclusive dynamic theme for your Playstation 4.
You can watch the trailer for the collection above. Check back with OSV in the coming weeks as we will update you on the official new track list.
Will you be picking up the WipEout Omega Collection? Do you have a favorite WipEout game soundtrack?
First announced last November, Brave Wave’s definitive soundtracks to the original Ninja Gaiden series are finally ready for release on Thursday, April 13th. The two-volume collection features the arcade original and its NES counterpart on Volume 1 and the NES sequels — The Dark Sword of Chaos and The Ancient Ship of Doom — on Volume 2. Both albums will be released on vinyl and CD and like past entries in their Generation Series the physical editions will feature archival artwork, composer photos and interviews. Digital versions will also be available on Bandcamp, iTunes and streaming services including Spotify.
The production of both albums is based on new digital recordings from original hardware with the supervision of Ninja Gaiden composer and Tecmo sound engineer, Keiji Yamagishi. It also marks the first time a commercial version of Ninja Gaiden III’s music has ever been available.
To commemorate the launch of these albums Brave Wave is also offering 100 limited edition vinyl box sets. Including all 4 LPs, the $100 set comes with a numbered art card designed by Ninja Gaiden illustrator Masato Kato and signed by composers Keiji Yamagishi, Ryuichi Nitta and Kaori Nakabai. Take a look at more of the gorgeous packaging at Brave Wave’s official site and sample some of the 100+ tracks from both albums above.
On March 30, 2017, Spinnup records released the official soundtrack to Metroid: The Bounty Hunter’s Judgement, a fan film currently in production by OutPort Studio which is part of The Project Pack. According to the artist, this project was developed to celebrate the 30th Anniversary of Metroid, as a tribute to Hirokazu Tanaka, Kenji Yamamoto and Minako Hamano for composing music for this franchise, and to Toby Fox for composing and developing Undertale. You can listen to the entire album which runs around 20 minutes below.
This is the result of months of research, composing, arranging, playing and recording, and with the huge support of thousands of talented people, this 8 track album was possible. Music, as any other form of art, exists to protect and sustain a way of expression, and with It, protects a way to experience and approach a theme.
Fan art is now protecting both of them as hard as ever.We want to thank all of the Metroid community for keeping the franchise alive and relevant. From the speed running community, to the modding, hacking, illustration, music and game developing community, all of you are the ones who keeps us believing that Samus adventures are not over.
We want to thank Milton Guasti (DoctorM64) for creating the perfect fan game with AM2R, and making the ultimate gift for the fans on the exact 30th Anniversary of the Metroid.
The album is also available on iTunes, Spotify, and purchase an official digital copy of Amazon. Although a release date for the fan film has not been announced, OSV will keep you posted?
Have you been following the development of this Metroid fan film?
Despite my pessimistic expectations last week, Sony has seen fit to bring the original PaRappa the RapperOST out of Japan and direct to the PlayStation Store. Released this week alongside the remastered edition of the game is the same 44-track album that will be reprinted on CD in Japan next month.
In the same vein as recent soundtrack releases the PaRappa OST comes in the form of a music app for PlayStation 4. There’s the standard playback controls, a no-frills slideshow and the ability to export the songs to a USB device in MP3 format. If you’ve been holding onto dubious and scuzzy MP3s from the late 90’s this is a great way to update your collection while showing support for the classic franchise.
“The music complements the game’s pixel art aesthetic but each track was also designed with a certain gameplay aspect in mind,” explains Fabraz’s Fabian Rastorfer. “We wanted to create a soundtrack that is worth the price of admission alone, and I think we’ve accomplished that.”
There will be a digital soundtrack available when the game launches on April 7th but developer Fabraz has also teamed up with Black Screen Records to offer a 2-LP vinyl edition. The (s)lime green set will be available to pre-order between April 7th and the 9th. Your purchase also includes a free Steam code for the game as well as the digital version of the soundtrack to enjoy while waiting for the vinyl to ship out in early June.
You can sample the entire tracklist in the video above and be sure to take a look at the game in action to see that color palette really pop.
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