If Rez Infinite or Thumper left you looking to scratch a newfound action/rhythm itch then take a look at Aaero from Mad Fellows. Coming in February to Xbox One, PlayStation 4 and PC, the game melds its gorgeous low-poly art style with a thumping electronic soundtrack from Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and more.
“We have been buzzing with excitement since we created the very first prototype of Aaero. Combining our favourite elements of rail-shooters and music gameplay has created something truly unique that we’re very proud of,” states Paul Norris, founder and Creative Director at Mad Fellows. “Aaero is based on a deep, fundamental synergy between music, gameplay and visuals. We’ve strived to create a unique and intuitive experience that exhilarates with bold visuals and an incredible soundtrack.”
Along with the Rez-inspired on-rails shooting Aaero adds segments of line-tracing, melody-matching action. It looks to make for a nice change of pace from the typical nonstop, lock-on firing mechanics. Check it out in action in the video below and look for more folks to start talking about Aaero after its appearance next week at the PlayStation Experience in California.
It is now officially the holiday season, and we can no longer deny the onslaught of questionably festive music that started well before December graced 2016. The good news is that there tend to be a good handful of arrangement albums and collaborative efforts each year towards building fun and interesting holiday music albums, both video game related and not, to keep us all mostly sane. The fine people of Scarlet Moon Records have kicked off the season with one of our first offerings of such sanity-saving musical projects with their Scarlet Moon Christmas Album 2016.
Featuring joint contributions from both video game and film composers, including Hiroki Kikuta (Secret of Mana), Dale North (Silent Horror), Vince DiCola (Transformers, Rocky IV), Robyn Miller (Myst, Riven) and more over nine tracks, Scarlet Moon Christmas Album 2016 is a charming and subtle way of easing yourself into more festive feelings.
“Dale North and I are both massive fans of Christmas music. After releasing the Scarlet Moon Christmas EP in 2014, we wanted to rekindle that passion by creating even more Christmas-themed tracks to get music fans of all ages and genres in the spirit of the season. And as it would turn out, most of the artists on the roster love Christmas music just as much as we do!” – Jayson Napolitano, Producer
The track listing gives you an idea of what to expect to hear, including both video game music arrangements and arrangements of classic Christmas tunes.
01. “Jingle Bells” by Vince DiCola
02. “Christmas Garden (Yoshi’s Island)” by Mustin
03. “Peaceful Christmas (Chrono Trigger)” by Dale North
04. “Some Small Hope (Cherubic Hymn by A. Kastorsky)” by Osamu Kubota
05. “Angels We Have Heard on High” by Hiroki Kikuta
06. “Christmas Comes to Myst (Myst)” by Robyn Miller
07. “Rainbow Road (Mario Kart 64)” by Justin Lassen
08. “Melodies of Life (Final Fantasy IX)” by Goomin “Nauts” Nam
09. “Aspertia City – Winter (Pokémon Black & White 2)” by Materia
“Jingle Bells” (sample) – Vince DiCola
Even if you’re not a huge Christmas person, the album is worth checking out. I myself have a hard time getting into any festive mood around the holidays, but when Vince DiCola’s rendition of “Jingle Bells” makes me envision a Transformers Christmas Special (Complete with transforming reindeer, because why not?), it’s hard not to get a little into the holiday spirit.
Scarlet Moon Christmas Album 2016 is available now for purchase on LOUDr, and soon on iTunes and Spotify.
Gather ‘round, video game music nerds—I’m not going to let you sleep on what I’m calling right now as my favorite video game score of the year: the Owlboy OST.
After a lengthy development process, D-Pad Studios released Owlboy earlier this month to wildly positive reviews. I sat down to play the game the literal minute I got home from work, and was instantly enraptured—not because the gameplay blew me away, but because of the sheer beauty of the score.
If you’ve also been thinking about the year in game music releases you may remember 8Bit Music Power from way back in February. It was the album from Japanese chiptune artists like Hally, Professor Sakamoto and Saitone that was released on an actual Famicom cartridge. While Play-Asia sold out of their allotment fairly quickly (Amazon Japan still has 8 left in stock) there’s now a much easier way to listen instead of dragging around an old console.
A much more convenient (but way less cool) CD version of the album was released last week in Japan with two bonus tracks. The album is available from Play-Asia for $22.99 but if you can hold out until February 2017 there’s an even sweeter deal coming. For just $1 more you can pre-order the CD and an 80-page, full-color book with exclusive interviews and stories about the album’s creation. The best part, it’s been translated into English. You can take a look at some of the vibrant page layouts here and put down the $23.99 to secure a copy for yourself.
After E3 this year I wrote about my top five most anticipated soundtracks, and on that list at number three you’ll see How We Soar. The game which is being developed by Penny Black Studios as a title for Playstation VR. Steve Burke has worked previously on the music for the games Kameo:Elements of Power and Viva Pinata.
Over the past couple of days Penny Black Studios has been releasing excerpts from the game’s soundtrack on their Soundcloud page. I imagine that they will continue to release more excerpts leading up to the game’s release. I was actually tipped off about this from a tweet by Graeme Norgate who shared a link to the latest score clip. You can sample all of the clips below.
“The Depths” features some lovely strings and long noted cello, which creates a wonderful sense of awe before the sample ends.
“Across Space and Time” opens with elegant soft piano accompanied by equally delicate strings which play off each other gracefully.
“Romance is like…” to be honest if my favorite piece because it has some lovely high toned woodwinds and warm cello melody.
Keep checking back with OSV as we’ll be sharing further details of the soundtrack when we know more. According to PowerUpGamingHow We Soar will be released next week. I for one will happily be enjoying these excerpts leading up to its release.
What do you think of the score excerpts after your first listen?
It’s that time of the year again! With Black Friday and Cyber Monday only a few days away, many music software companies have already begun offering their holiday deals and discounts. Like last year, we’ve compiled a list of places having sales on their music and audio tools. More sales are bound to crop up as we get closer to the weekend, so we’ll be updating this list as much as we can. With all of that said, here are some of the sales going on right now or coming up this weekend.
Rémi Gazel, the composer for the original Rayman, has decided he isn’t quite done with giving his compositions some love, as originally reported by Shawn last year. In a new Kickstarter campaign, Gazel seeks to revitalize the soundtrack for the 1995 Playstation game with a 12-track updated album.
For the past year, Rémi has been working with friends on this project to record a full new album based on Jazz/Rock rearrangements of his original songs. A few months ago, he got the greenlight from Ubisoft to do so (Ubisoft supports « Rayman by Rémi » project but is not associated with the project nor will get any income from the Kickstarter campaign.)
So here we are, asking for your help to make it come true!
Originally, Gazel sought to create a “Rayman Live Music Tour” and even started in its creation with new orchestrations. However what he eventually settled on was to release an entire album using those same concepts he’d had for the live tour.
The campaign is currently looking for a base goal of around $53,000, which would not only produce digital and CD digipaks of the album but also a vinyl release in conjunction with Black Screen Records. Basic pledge tiers include $10 to nab the full digital album upon it’s release, $15 for the early-bird CD digipak along with digital album copy and $31 for the vinyl. You can check out more about the Rayman By Rémi – The Collector Soundtrack Album on the official Kickstarter page.
Brave Wave has announced the next entry under their Generation Series label and it hits the same nostalgic center of the brain as their previous offerings. Following their lavish treatments of Street Fighter II and Shovel Knight, the team at Brave Wave is now working closely with composers Keiji Yamagishi, Ryuichi Nitta and Kaori Nakabai on a double album release focused on vintage Ninja Gaiden.
Ninja Gaiden Vol. 1 features both the original arcade version of Ninja Gaiden and its NES counterpart. As you’d expect, Ninja Gaiden Vol. 2 continues the timeline with both Ninja Gaiden II: The Dark Sword of Chaos and Ninja Gaiden III: The Ancient Ship of Doom. Both albums will receive the same elaborate vinyl and CD treatments as previous releases with archival art and liner notes featuring interviews and essays by game historian Ray Barnholt.
The production will once again be based on new digital recordings from original hardware with supervision this time by NES lead composer, Keiji Yamagishi. Yamagishi also created the sound driver for the NES series and has brought in Ninja Gaiden II and III composers, Nitta and Nakabai respectively, to shoot for authenticity on these releases.
More details on price, tracklist and the inevitable lavish packaging will be revealed soon.
If you’ve ever read any of my posts on OSV you’ll know that I am Compact Disc (CD) man, in my opinion it is the definitive physical media. However, with the abundance of titles coming out on vinyl in gorgeous packages I am starting to wonder what I would do if my favorite game album did come out on LP?
So simple question, if you’re a CD or digital music fan. Is there an album that, if it was release on LP would make you consider getting a record player?
For me there’s two possibly scenarios that would push me over the edge.
Scenario 1: AZEL: Panzer Dragoon RPG (Panzer Dragoon Saga) by Saori Kobayashi and Mariko Nanba got an official LP release. The above image is something I threw together quickly, but I think it would be a pretty sweet album cover.
Scenario 2: Tengen makes 45 releases of their black cart game soundtracks on 45s. The package must include Fantasy Zone, and Indiana Jones and the Temple of Doom. Heck, if they even sold a portable turntable that looked like a bootleg cartridge, I would surrender to vinyl.
As I don’t think either of the above options will happen any time soon, what are the dream albums that would make you jump to vinyl? Let us know!
Ian Luckey of Patient Corgi recently produced his largest compilation album of N64 covers with Tribute AlbumN64 , an eighty-seven-track album available for free on Bandcamp for any to purchase. I had the opportunity to chat with Ian Luckey, a.k.a. Patient Corgi, about his background in game music and how this massive tribute album ended up coming together.
You can’t say that the current fad of releasing video game soundtracks to vinyl isn’t having a big impact on game music distribution recently, especially when it results in previously-unreleased soundtracks exclusive to Japan ending up finally reaching our shores.
That’s exactly the case with the soundtrack to Konami’s Lagrange Point for the Famicom. Released only in Japan in 1991 and never being ported to the NES for American and European gamers, Lagrange Point is a pretty typical science fiction/fantasy role-playing game, but it has the unique quality of being the only game ever released with Konami’s VRC7 sound generator integrated circuit.
Konami’s Lagrange Point is often seen as the high technical watermark in Famicom/NES chiptune music. This Japan-only release contained a special memory mapper chip (the VRC7) that enabled the cartridge to produce FM synthesis, giving it a quality that no other Famicom/NES game can compete with. – Ship to Shore
Composed by the famous Konami Kukeiha Club, Ship to Shore managed to get exclusive rights to release the Lagrange Point OST for the first time in North American to three different variant vinyl editions; each for around $25.00. You can check out the variants and more about the Lagrange Point OST on the Ship to Shore page. Here’s hoping for more oddities and unique VGM releases from them in the future!
Tetsuya Mizuguchi may be behind some of the most stylish music/rhythm games but I can’t think of a time when his most famous titles (Rez and Lumines) have crossed over. Until now of course. Available worldwide on November 21st is the Rez Pack for Lumines: Puzzle & Music, the latest entry in the series for Android and iOS devices.
With Rez Infinite continuing to be one of the best received offerings on PlayStation VR it’s not a big surprise that the cross-promotion is finally happening but it’s a welcome one. There aren’t any more solid details yet on price or content but Lumines’ previous add-on albums have all contained 4-6 songs. The screenshots above at least confirm that “Rock is Sponge” and “Boss Attacks (Remix)” are included and there’s a good chance the newly created “Area X” from Rez Infinite will also be in the playlist.
Have you played Lumines: Puzzle & Music? Are you tempted to pick it up or get back into it for this Rez crossover? Let us know in the comments.
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