The video game arrangement label Gamechops have released a new remix track for your Thursday morning pleasure.
A Mario 64 remix of the File Select music by GrooveCube! Video by @FuNipz! This trap remix of Mario 64’s File Select Theme brings back all the memories of this genre defining game, Super Mario 64!
You can download the new music for free on GrooveCube’s Soundcloud, and can check out more Gamechops releases via their Youtube channel.
OverClocked Remix’s own community house band OverClocked University, who debuted at MAGFest 9 on a OCR panel and performed as a full-fledged band at MAGFest 11, have released their second album “Spring Break DJ Set” in time for Memorial Day!
The follow up to their 2014 debut EP, “Freshman Year“, the new album features ten tracks with upbeat, summer-y tunes from games like Pokemon Black, Bravely Default, Undertale and more!
The sun is shining, the waves are crashing, and there is an umbrella in your drink. It’s gotta be spring break! Get down with the latest OCU release, OverClocked University: Spring Break DJ Set. It’s sunny, it’s synthy, and every track is completely crossfaded to have a continuous playing time, so the party never stops!
You can check out the OverClocked University page to purchase the album for $10, or preview the album on their Soundcloud to get a taste before you buy.
A few weeks ago, Shaun posed the question of what the very first game soundtrack album you ever heard was. This got me thinking of my own past dealing with video game music and getting into “the scene”, as it were. I started thinking about the first time I started looking up game music on the internet (circa 1999-ish?), which lead to my eventual discovery of video game music *remixes*. While arranging game music had been something people had been doing for a a while prior to the internet really gaining traction, sites like Overclocked Remix & VGMix became the centralized places for potential arrangers to congregate and show off their works by the early 2000’s. The scene grew to the point musicians were challenging one anothers abilities in arrangement competitions, and thus places like Dwelling of Duels were created.
So this got my brain juices flowing in my quest to remember what my very video game music remix was. (No small task, as my memory is shite.) Having scrolled through the plethora the old arrangements I’d saved over the course of almost a decade an a half of saved remixes, I settled on two that clicked the lightbulb in my brain. I’m not sure which one came first as I’d discovered them pretty much at the same time in 2000. Back then I’d stuck to the game music I’d been limited to as a kid, which was 90% Sega Genesis titles, which some Amiga, NES and Gameboy thrown in here and there for variety.
Castlevania being one of my most beloved game series back then (despite only owning 2 titles, and playing others elsewhere), I remember somehow traipsing across an arrangement from Castlevania The Adventure by Mike “McVaffe” Vafeas called “Tempest Mix“. Trance and techno music appealed to me heavily back in those days, and this arrangement of “Revenge” from Castlevania Adventure hit the spot for me. It had just enough of the source to grab me and keep my head bobbing for days. This is the same reason I’d come across the other arrangement I remember as being one of the two “firsts” I’d found. Golden Axe was another penultimate title for me as a kid, so “Death Adder Trance” by OCR founder David “djpretzel” Lloyd also hit the spot in terms of appealing to my love of Golden Axe’s music, in this case level 1’s “Wilderness”, and satisfying my fixation on dance-able music. For years I’d pop both of these tracks on from my burned CDs of remix music I’d accumulated and blast them in my beat-up Buick Century.
So what was your first video game music remix? It doesn’t have to be your favorite, but the first you remember listening to ever. Were you specifically looking for arrangements from a certain game? Where’d you find it? Let us know in the comments!
I’ll be taking over the Arrangement of the Week segment for this week, and it’s apt timing. Recently in my random arrangement-diving that happens every so often when I’ve had a nice glass of whiskey and some free time, I came afoul a track from Samuel “Shnabubula” Ascher-Weiss that I’d never heard before. I certainly wasn’t looking for his material, but rather searching out any rare gems from my beloved Castlevania series.
Shnabubula’s 2003 arrangement “Mucho Dollar Care a Junk CIA” comes from Akumajou Dracula for the Sharp X68000, much better known in North America as Castlevania Chronicles re-released for the Playstation and one of the more obscure of the series titles. Here, the track in question is one of my favorites of that game in particular; the dungeon theme “Etude for the Killer”, which is an odd track to begin with that I can only possibly describe best as ‘cheerfully creepy’.
The arrangement takes an already odd tune and turns it on it’s head, but in a tasteful way. Piano, acoustic guitar and woodwinds construct a melody that softens the unnerving undertones of the original tune and bring it to a more playful tone while still sticking to the source music. The result is an interesting piece that flows well, and while not particularly dynamic, still exhibits a lot of personality apart from that which was already very unique from “Etude for the Killer”. I can appreciate that Shnab took the time to give the track a bit of attention with his own flair, even if it might not be for everyone.
You can check out Shnabubula’s page on Overclocked Remix for more of his remix work, or his Bandcamp for his album library.
For as big as the video game music scene has gotten in the past few years and as many games have been covered, there’s still so many more that don’t get enough love, and Journey to Silius is one of them. The side-scrolling, run-n-gun game was published by Sunsoft for the NES and had it’s soundtrack composed by Naoki Kodaka (Batman NES, Fester’s Quest), and is now receiving a bit of love from Michael “Sir_NutS” Molina in the form of an eight-track arrangement album, “Silius: 0373”.
Molina has worked on other arrangement albums for the past decade, including Legacy: Game Boy 25th Anniversary and For Everlasting Peace: 25 Years of Mega Man, and “Silius 0373” marks his first solo album.
This album features a varied range of genres, from rock, modern EDM, chiptunes, classic 80’s synthpop and more.
The album will also feature contributions from the insanely talented Jivemaster and Showroom_Dummy, while the incredible retro album art and trailer was made by the The_Coop.
I hope fans of underrated gems like this game, as well as fans of Sunsoft soundtracks in general will be able to enjoy the work I’m putting into this. – Sir_Nuts via Facebook
The album can be purchased on Overclocked Records for $5.99.
The OneUps have just released their seventh studio album, appropriately titled “Part Seven”. The OneUps are a video game music cover band that performs arrangements of a wide variety of music, oftentimes in variations of jazz and rock styles. Their latest album, released just prior to this past MAGFest last month, continues this trend with new covers in a funk rock style. It includes a nice selection of songs, including some fairly familiar ones and some less so. Read on for the full review.
Shift by WASD is a metal album that is a solid tribute to early PC era video games. WASD is an obvious reference to keyboard shortcuts. For me listening to the album took me back to a time that I had long forgotten about, the age of 3 and 1/2 inch floppy bootdisks, and 4X to 8X CD-Rom drives. The band’s mantra is “Console games are dead. Long live the personal computer.” If you grew up with early PC games, this is an album you will appreciate.
So come take the trip down PC game memory lane with my review of the album.
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